Planet |
ALDIS |
Type |
Terrestrial |
Terrain |
Forest,
Mountain |
Temperature |
Temperate |
Hydosphere |
Moderate |
Gravity |
Standard |
Length
of Day |
22
hours |
Length
of Year |
350
days |
Sapient
Species |
Human |
Planet
Function |
Colony |
Tech
Level |
Space |
Population |
10
Million |
Spaceport |
Starbridge
- Standard Class |
Government |
Representative
Democracy /Imperial Governor |
Major
Exports |
Low
Tech |
Major
Imports |
High
Tech, luxury items |
System |
Aldis |
Star |
Aldis |
Number
of satellites |
1 |
Aldis
Once
a small industrial colony in the days of the Old
Republic Aldis is now all but forgotten.
It's existence is by a mere footnote in Imperial
records. Nevertheless Aldis does have a
serving Imperial Governor, Governor Chavekk.
Chavekk is the duly elected Prime Minister of
Aldis in the first place, so his appointment as
Imperial Governor only goes to strengthen his
position as ruler of Aldis.
The
first thing travellers notice when approaching
Aldis is the lack of Aldis?! The entire
system is shrouded by a strange gas cloud that
has not been identified, not that scientists are
eager to look into the matter. The gas
cloud, often referred to as The Mists, is
actually a Dark Side Entity that can
not be passed. The planet can not be
approached or left. Aldis is now all but cut
off from the rest of Galactic civilization.
The
Good |
Well
if you want somewhere to hide you couldn't
do any better, what with the mists cutting
off the rest of the galaxy. |
The
Bad |
Well
those mists are also a big negative.
Once here, if you make it through, you're
trapped here. Not to mention all the
Vampires and demons running around.
This is not a safe place. |
The
Ugly |
Keep
on the good side of Governor Chavekk.
Even better, keep as far away from him as
you can. If you do end up on Aldis
head for Starbridge Spaceport, and stay
there, it's the safest place.
Oh
yeah, I hear my old rival Tarrant is
supposed to be held up somewhere on Aldis.
Couldn't happen to a nicer guy, you double
crossing nerf-herder!
|
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Torm's
Planet Guide
|
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The
Mists
Where the mists come from no one knows.
Any force user will tell you though that they
are the hand of evil. The embodiment of
the Dark Side. Although The Mists
predominantly surround the planet they can
occasionally appear on the planet itself. Entering the mists is not
recommended. Once you are enveloped by the
mist you become blind but for the gray black haze
of the mist. If you don't find your way out
breathing soon becomes difficult as the mists
start to cling to your throat, fill your lungs,
and slowly, painfully suffocate you. Or
worse. The rumours of abominations that walk
from the mists are more based in fact than
fantasy. Sun
Travelling
through The Mists
Any starship is at risk if it tries to
travel through The Mists.
The Mists attack with a rating of 6D vs. the Captain
Perception or the Highest Perception or Control of a
member of the crew.
If they resist The
Mists they can pass through.
The Mists > Resistance - the ship is lightly damaged
and pushed back out of The Mists.
The Mists 2x Resistance - the ship takes heavy
damage and is pushed back out of The Mists
The Mists 3x Resistance - the ship is severely
damaged and transported anywhere in the galaxy.
The Mists are a living
entity and may choose to let any ship pass.
The Mists cover an area
encompassing not just the planet but the entire
system including it's sun, hence sunlight is not
blocked.
|
Life
on Aldis
There
are many towns and villages spread across the
planet. Most notable are Sin City and the
spaceport Starbridge. The populous of Aldis
carry on with their lives. It is true that
since the mists enveloped the planet that all
manner of dark foul creatures have crawled from
the shadows of the eternal night. Although
most decent folk dismiss such dark going on as
folk law and fairy tales, deep down they know the
truth. No one openly speaks of the dark
crimes, and the police and media often cover up
strange and violent murders. Is this the
choice of the authority, or the will of The Mists?
There
are foul dark creatures roaming Aldis, mostly at
night. Locals never travel at night,
especially into the woodland area. Any
form of monstrous beast can be found on Aldis in
the dark shadows.
Demonic Sithspawn
Dex 2D, Know 1D, Mech 1D, Perc 2D, Str 3D, Tech
1D
dodge 3D, brawling 4D, intimidation 4D
Claw damage (Str + 2)
Force Vampire
Dex 3D, Know 2D, Mech 1D, Perc 2D, Str 3D, Tech
1D
dodge 4D, brawl parry 4D, hide/sneak 3D,
brawling 4D, climb/jump 4D
Force drain: on a successful brawl attack the
Force Vampire does 4D damage vs. Perception or
Control. If an Incapacitated or more
result is caused the target also loses a Force
Point. If they did not have a Force Point
they become Mortally Wounded.
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Starbridge
Starbridge
is the only spaceport on Aldis. It is
Standard Class, although this fact is now rather
redundant as no ship can come or go. Before
the mists Starbridge dealt mainly with cargo ships
carrying low tech items from the many factories
dotted around the city. Nightlife is poor,
with no bars or cantina's worth a mention.
The casino did at one time attract a large crowd
due to the very low gambling tariff and unlimited
stakes. There is a large central library
which the Warriors of Gar have found useful
on many occasions with many books dating back to
the times of the ancient Jedi. It is a
wonder that any of these books survived at all,
but Palpatine's Jedi purge was bound to miss the
odd information store.
The
library does hold one big secret, unknown even
to Chavekk; deep below is an ancient cavern with
a working Hypergate. This Hypergate is not
of Gree design, though it does connect to any
other still functional Hypergates such as the
one on Gar and Fridgia in the Tapani Sector, and
may be of Rakatan design.
|
Sin
City
Sin
City is the only other notable city on the planet.
It has no spaceport facilities and a minimal
industrial district. Instead Sin City's
trade comes from it's nightlife, something
Starbridge will never take away from it.
Tacky neon signs line the streets advertising
bars, casino, peep shows and sex shops.
Sinister's Casino is the most famous rendezvous in
Sin City, with the smooth Mr.Sinister always
watching from behind the scenes. There is no law
in Sin City except for Sinister's Law.
There are also plenty of very shady establishments
hidden in side alleys, of which there are a lot in
Sin City. Sin City's building are mostly
tall blocks, closely nit together. One final
note about this wretched hive, the population.
This is the only place on Aldis where the Demon's
can frequently be seen in the open walking the
streets.
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Governor
Chavekk
Capsule:
There is one man that can pass through The Mists, Chavekk. He often travels to Coruscant on official
business, his shuttle docked on a secret landing field
away from and towns and villages so as not to cause
attention. Chavekk can control The Mists. How
no one knows, but the Warriors of Gar are suspicious. A few
(player's) believe that Chavekk is a Vampire. Buffy
witnessed Chavekk standing in front of a mirror, his
reflection was there, but transparent. He has also
shown no revulsion to the usual Vampire frailties
(sunlight, garlic, running water). He has shown
powerful hypnotic powers, powerful enough to sway even a
Jedi.
There
was an event, during the days of the Republic, where a
Dark Jedi, supposedly aligned with Chavekk murdered many
Senators on Coruscant. The Dark Jedi was killed as
Jedi attempted to apprehend him. When accused
Chavekk claimed to be under the Dark Jedi's influence.
There was no evidence against Chavekk, therefore no
charges were brought and he remained on the Senate as
Aldis representative.
Chavekk is a
member of the New Sith Order, a different faction of
Sith that has been hidden for over a millennia who do
not believe in the Rule of Two.
I have not
presented stats for Chavek as he is a being of immense
power who can effectively mimic the abilities (stats) of
any who oppose him. He does however still fear Darth
Sidious and his pawn, Darth Vader, so will do nothing
that would drawn suspicion upon himself from them.
Chavekk is
allied with Grand Admiral Kaine of the Tapani Sector.
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