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Alien Race: The Skull

The Skull can be described as re-animated cyborg skeletons.  The Skull exist in a pocket dimension created around large energy sources.  The Skull cannot have evolved naturally, though their origins are long lost.  The existence of this mysterious race has only recently been confirmed by Imperial researchers.  Skull pro-create by stripping the flesh off the dead and re-animating their body through cybernetics.  The subjects brain cannot have been harmed when they die and they cannot have been dead for more than an hour.  For this reason Skull rarely take dead form the battlefield, rather they prefer to abduct potential subjects.  Newly born/created Skull have no memory of their former life.  It is known that the Skull use technology to shift between realspace and their own dimension, passing through Ethereal Space.

The Skill dimension is and odd Plane of Existence that only exists where there is a large energy source in Realspace.  Such examples are high technology cities, or space stations.  There have been documented reports of Skull taking over space stations in order to preserve the stability of their own world.  Should the Realspace energy source diminish, eg. space station is destroyed, the Skull dimension in that area will slowly cease to exist.  Any being trapped their will eventually cease to exist also.  The Skull Dimension is a dark shadowy realm with rocky terrain.  The landscape is made more easy as shadows are Realspace shadows can be seen, and stepped through.

Skull technology is highly advanced, though only used in limited areas, primarily their weapons and in their cloaking technology and dimension shifting technology.  The Skull Cloak is the most recognisable possession of the race.  They all wear these long dark brown cloaks.  These are actually sophisticated devices that allow the Skull to pass between Realspace, Ethereal Space and the Skull Dimension.  These cloaks are powered by processed Energy Shards, small crystalline splinters only found in the Skull Dimension.

Physical Description:  The Skull are Cyborged Skeletons wearing long dark cloaks often wielding an energy scythe.

Cultures:  Skull are ruled over by a Dictator known as Deth.  Deth is the title granted to all who rule.  Skull are a race of warriors, and although their culture and existence is tied closely to the Dark Side the Skull make no conscious evil decisions.  Most denizens of the galaxy will ever have heard of the Skull, let alone met one.  Skull that do dwell in Realspace often work as mercenaries of assassins.

Personality  Skull do not have any emotion.  Even though killing is a way of life to them they shown no remorse or joy in the task.  Skull cannot be insulted or goaded though can be intimidated.

Language:  Unknown, though all encountered speak Basic.

Example names:  Skrax, Skel, Krag

Age:  Unknown

 

Attribute Dice: 12D
Dex: 1D/4D
Know: 1D/3D
Mech: 2D/4D
Perc: 1D/4D
Str: 1D/4D
Tech: 1D/4D

Typical Skull
Dex 2D, Know 1D, Mech 2D, Perc 1D+1, Str 2D+2, Tech 2D
melee 4D, dodge 4D, technology 3D, search 2D+1, astrogation 3D, piloting 4D, starship gunnery 4D, Skull Cloak 4D

Species Abilities

Skull Cloak  A Skull Cloak can shift the Skull between Realspace, Ethereal Space and the Skull Dimension (Mechanical: V.Easy).  A cloak has 10 charges.  Any shift into or out of the Skull dimension costs 1 charge.  There is no charge lost for shifting between Realspace and Ethereal Space as long as their is a single charge left.  Skull will often keep a stash of Cloak power cells hidden somewhere nearby but in the Skull Dimension.

Anyone trying to operate a Skull Cloak must make a Technology roll diff. 20 to understand it's operation.