Warrior of Gar
A time of legends. A time of Hero's. On the
primitive backwater world of Gar the men are real men. The women are
real women. And wearing of a bearskin is still considered a crime
against fashion. The Warriors of Gar the the strongest fighters from
the planet Gar. Some are men born to fight, others are born into to
noble families, and quite a few take their sword and carve themselves a
kingdom from the blood of their enemies. Barbarian. fighters, Kings,
Queens, Warriors.
Requirements
To qualify to become a Warrior of Gar a character must fulfill the
following criteria:
Race: Garbarian (the human race from the planet Gar)
Attack Bonus: +8
Skills: Ride 5 ranks
Game Information
Vitality: 1D10 + Constitution modifier
Class Skills: Command, Craft, Demolitions, Disable Device,
Intimidate, Knowledge, Ride, Search, Spot, Sense Motive, Survival.
Skill Points at each level: 4 +Intelligence modifier
Class Features
Starting Feat: Weapon Proficiency (Simple Weapons), Weapon Proficiency
(Primitive Weapons), Exotic Weapon Proficiency*
* Choose one Exotic Weapon.
Rage: As Wookiee
Rage, see RCR page 33
Deadly Strike: as
Elite Soldier Class feature, see RCR page 272.
Gar Noble: Gar nobles
(Kings, Queens, Lords, etc.) gain a +2 bonus to Intimidate, Diplomacy and
Command.
Level |
Base Attack |
Fort. save |
Ref. save |
Will save |
Special |
Defence bonus |
Reputation |
1 |
+1 |
+2 |
+1 |
+1 |
Starting Feats |
+1 |
+0 |
2 |
+2 |
+3 |
+2 |
+2 |
Bonus Feat - Weapon Focus, Diplomatic
Immunity (Gar)* |
+2 |
+1 |
3 |
+3 |
+3 |
+2 |
+2 |
Bonus Feat - Mounted Combat |
+2 |
+1 |
4 |
+4 |
+4 |
+2 |
+2 |
Leadership* |
+2 |
+2 |
5 |
+5 |
+4 |
+3 |
+3 |
Rage 1/day |
+3 |
+2 |
6 |
+6/+1 |
+5 |
+3 |
+3 |
Bonus Feat - Ride-By-Attack |
+3 |
+3 |
7 |
+7/+2 |
+5 |
+4 |
+4 |
Gar Noble* |
+4 |
+3 |
8 |
+8/+3 |
+6 |
+4 |
+4 |
Bonus Feat - any weapon or attack based
feat |
+4 |
+4 |
9 |
+9/+4 |
+6 |
+4 |
+4 |
Deadly Strike |
+4 |
+4 |
10 |
+10/+5 |
+7 |
+5 |
+5 |
Bonus Feat - Heroic Surge |
+5 |
+5 |
*These Class Features are only gained by Gar nobles. The Diplomatic
Immunity class feature only gives immunity in friendly nations of Gar, so
immunity would not be given to a Darkhammer in the Kingdom of Bloodaxe.
"What
ya' gonna do, Bloodaxe,
when Lexgar kicks your ass?!!"
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