On many worlds wrestling is recognised as a combat art form. Be
it for entertainment in the glitzy Tapani arenas, or in a dingy barn on a
backwater Outer Rim world to make a handful of credits, Wrestlers are
tough. The small men tend to utilise what is known as 'mat
wrestling', using grapples and holds, while the big sports entertainers
use spectacular power moves like the power-bomb or chokeslam!
These wrestlers can easily turn their skills into offensive weapons when
working as bodyguards or soldiers.
To qualify to become a Wrestler a character must fulfill the
Attack bonus: +6
Feats: Wrestling Grapple, Acrobatic
Vitality: 1D8 + Constitution modifier
Class Skills: Balance, Bluff, Climb, Entertain, Escape Artist,
Intimidate, Jump, Profession (Wrestler), Sense Motive, Spot, Tumble.
Skill Points at each level: 4 +Intelligence modifier
Starting Feat: Improved Wrestling