On many worlds wrestling is recognised as a combat art form.  Be
      it for entertainment in the glitzy Tapani arenas, or in a dingy barn on a
      backwater Outer Rim world to make a handful of credits, Wrestlers are
      tough.  The small men tend to utilise what is known as 'mat
      wrestling', using grapples and holds, while the big sports entertainers
      use spectacular power moves like the power-bomb or chokeslam! 
      These wrestlers can easily turn their skills into offensive weapons when
      working as bodyguards or soldiers.
       Requirements
Requirements
      To qualify to become a Wrestler a character must fulfill the
      following criteria: 
      Attack bonus: +6
      Feats: Wrestling Grapple, Acrobatic
      Game Information
      Vitality: 1D8 + Constitution modifier
      Class Skills: Balance, Bluff, Climb, Entertain, Escape Artist,
      Intimidate, Jump, Profession (Wrestler), Sense Motive, Spot, Tumble.
      Skill Points at each level:  4 +Intelligence modifier
      Class Features
      Starting Feat: Improved Wrestling