I have
incorporated the Starfighter maneuvers from the Rebel
Alliance Sourcebook by WEGs into my game. Whereas
before a pilot had three skills to declare (Evade, fire,
angle shields), now they have an extra action, Maneuver.
Initiative.
The pilot being tailed must declare his actions first as
he is the one at the disadvantage. the results of
any maneuvers are resolved before any other actions take
place. So just because Wedge declares gunnery it
doesn't necessarily mean there will be a TIE to shoot at
when he gets a chance. This skill is also used if a
Maneuver is performed in a difficult terrain eg. flying
through a space city, flying through an asteroid belt
.
Maneuvers
Maneuver |
Difficulty |
Effect |
The
Break |
Difficult |
Lose
Tail |
Reverse
Throttle Hop |
Very
Difficult |
Target
Can not BREAK |
Scissors |
Difficult |
To
become Attacker |
Decelerate
/ Tallon Roll |
Difficult |
To
become/remain Attacker |
Over-Speed |
Difficult |
Speed
+2 |
Bluff
/ Con |
Roll
Con: Opp. Perc |
Lose
Tail |
Repair
(astromechs only) |
S/ship
Rep: 20 |
Repair
a system (Not Hull) |
Use
the force : Enhance Skills |
Control:
10/15/20 |
Piloting
or Gunnery +1D/+2D/+3D |
Use
the force : Affect mind |
Ctl:
15; Sen: Opposed Perc;
Alt:
15 |
Opponent
Loses all actions |
The
Difficulty Numbers for each Maneuver depend greatly on the
type of craft being piloted. Sharp maneuvers in an
A-Wing are a lot easier than in a B-Wing. So for the
difficulty number for a desired craft see the table below.
These
Maneuver difficulties can also be used when assigning
difficulty numbers for a craft performing maneuvers such
as avoiding asteroids or maneuvering down a tight valley.
Difficulty
Numbers
|
Easy |
Moderate |
Difficult |
Very
difficult |
X-Wing |
12 |
14 |
17 |
24 |
A-Wing |
11 |
12 |
14 |
18 |
Y-Wing |
13 |
16 |
20 |
30 |
B-Wing |
14 |
18 |
22 |
34 |
TIE
fighter |
13 |
16 |
18 |
26 |
TIE
Bomber |
14 |
18 |
22 |
34 |
TIE
Interceptor |
12 |
14 |
16 |
22 |
Stock
Light Freighter |
15 |
20 |
28 |
46 |
Z-95
Headhunter |
14 |
18 |
19 |
28 |
Imperial
Shuttle |
14 |
18 |
22 |
34 |
Difficulty
numbers calculated based on Maneuver difficulties in Star
Warriors game.
|