Slitheen
Raxacoricofallapatorian
Raxacoricofallapatorians
and large bipeds standing eight feet tall with a thick
green hide and huge clawed hands capable of tearing flesh
and breaking bone. Their baby-like face betrays
their hidden menace. While not all of their race are
vicious, some most certainly can be, none more evident
than in the Slitheen family, a criminal sect operating
across the galaxy. Raxacoricofallapatorians are
hunters by nature and have a heightened sense of
smell. Females also have extra defense abilities
such as toxic breath and poison dart shot from their
finger.
The Slitheen
family have developed a technology that permits them to
shrink their form and fir into the skin of one of their
victims. The matter-compression field is far from
perfect and causes a gas exchange problem similar to
flatulence.
Personality
Raxacoricofallapatorians
tend to be aggressive by nature due to their hunting
ancestry. They can show much love, especially for
their family though can be vicious and cruel and without
scruples, as evident in the Slitheen family.
Language:
Raxacoricofallapatorian,
Basic
Example
names:
Sip Fel-Fotch Passameer-Day-Slitheen, Blon
Fel-Fotch Passameer-Day Slitheen, Jocrassa Fel-Fotch
Passameer-Day Slitheen
Age:
Child 1-10; young adult 11-18; adult 19-45;
middle age 46-60; old 61-85; venerable 86+
Homeworld:
Raxacoricofallapatoria
Species
Traits
Ability
Modifiers:
+2 Strength, -1 Constitution, -1 Wisdom,
Medium
Sized: No
modifier
Speed:
Base Speed 16.
Skill
Bonus:
Spot & Search checks that benefit from
smell gain a +4 bonus.
Female
bonus abilities
Toxic
Breath: Once per day a female can produce a small
cloud of toxic breath, 1 meter breath weapon - Save DC20
vs poison, damage 3D6 & stun.
Poison
Dart - Once per day a female can shoot a poison dart
from her finger. Ranged attack, Range 5 meters,
damage 1D6 + Save DC15 vs poison, damage 3D8.
Compression
Field / Skin Suit
The
Slitheen skin suit allows them to disguise themselves in
the skin of their prey. This grants them a +10 bonus
to Disguise checks. The compression field does have
physical side effects, the subject loses -2 temporary
Constitution points and suffer a further -4 to all
Fortitude Saves. these penalties apply while they
are in the skin suit and for one hour after they have
removed it. Within a Skin suit the target also
suffers a -4 penalty to Dexterity.
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