| |
|
|
|
|
 |
|
Dungeons
& Dragons |
|
|
 |
|
Warhammer
FRP |
|
|
 |
|
Star
Wars |
|
|
| |
|
|
 |
Player
Characters |
| |
|
|
 |
Gamesmaster |
| |
|
|
 |
The
Empire |
| |
|
|
 |
Black
Sun |
| |
|
|
 |
Planets
of the Galaxy |
| |
|
|
 |
Warriors
of Gar |
 |
|
Babylon
5 |
|
|
 |
|
Judge
Dredd |
|
|
 |
|
D20
Modern |
|
|
| |
|
|
|
|
 |
|
Miscellaneous |
|
|
 |
|
About
Club Squirrel |
|
|
 |
|
Links |
|
|
| |
|
|
|
|
 |
|
Homepage |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
| |
|
|
|
|
| |
|
|
|
|
| |
|
|
|
|
|

Click icon to
proceed to Imperial division
COMPNOR
Commission
for the Preservation of the New Order
See
Imperial Sourcebook by WEG for more information on COMPNOR
Commissioner
Sleer
Member
of COMPNOR Select Committee
| Character
Type |
COMPNOR
Bureaucrat |
| Race |
Humans |
| Age |
42 |
| Quote |
"I'm
sure you will come around to my way of thinking." |
| GM
ID |
Ugavine |
"I
am merely here as an observer. However, should your plan be
successful then I'm sure I will be able to give the operation my
fullest backing. However, I'm sure I don't have to remind
you of the consequences of failure."
Much
of Commissioner Sleer's background is classified, as are all
members of the Select Committee. Commissioner Sleer was
appointed by the Emperor himself as a woman who holds the ideals
as close to her heart as the Emperor himself does. It is
highly probable that the Emperor saw a possible ambition in Sleer,
but rather than have her eliminated he chose to bring her closer
where any treachery would be difficult to go unnoticed.
Commissioner
Sleer has recently taken a personal interest in the Tapani Sector.
It was on her authority that ISB Commander Fellows manipulated the
bureaucracy to have Keith Lard instated as Moff of the Sector.
Commander Fellows is on strict orders to keep Moff Lard on a short
lease. Commissioner Sleer has also requested that Sir
Humphrey be on hand to approve any decisions Moff Lard would try
to make.
D20
stats
Commissioner
Sleer:
Adult Female Human, Diplomat 3/Noble 13; Init +3 (-1 Dex,
+4 Bonus); Def 15 (-1 Dex, +6 Class); Spd 10m; VP/WP
-/12; Atk +9/+4 melee (1d3-1, punch), +9/+4 ranged (by
weapon); SQ Coordinate +3, Favor +4, Inspire Confidence,
Inspire Greatness, Resource Access; SV Fort +6, Ref +6,
Will +16; SZ M; FP: 0; Rep: +10; Str 9,
Dex 9, Con 12, Int 18, Wis 15, Cha 18.
Skills: Appraise +14,
Bluff +23, Computer Use +13, Diplomacy +28, Disguise +10, Gather
Information +21, Intimidate +17, Knowledge (Imperial Law) +14,
Knowledge (Bureaucracy) +16, Knowledge (Streetwise) +9, Listen +8,
Read/Write Basic, Sense Motive +16, Speak Basic, Spot +10,
Survival +7
Feats: Headstrong,
Improved Initiative, Infamy, Influence, Iron Will, Persuasive,
Sharp-eyed, Skill Emphasis (Diplomacy), Trick, Trustworthy,
Weapons Group Proficiency (blaster pistols, simple weapons)
Snowman
| Character
Type |
ISB
Bodyguard |
| Race |
classified |
| Rank |
Captain |
| Age |
classified |
| Quote |
none |
| GM
ID |
Ugavine |
"Back
off, or else I'll... I'll have to shoot ya'!"
The Snowman is
Commissioner Sleer's personal bodyguard. Snowman is the
product of an attempt to clone the rebel Snowy. although the
cloning was far form a success it did produce a clone with
exceptional strength. The downside is his rage which has
forced Commissioner Sleer to have him fitted with an emotion
inhibitor.
D20 Stats
Snowman:
Adult Male Human, Thug 5; Init +3 (+3 Dex); Def 14
(+3 Dex, +1 Class); Spd 10m; VP/WP 100/40; Atk +20
melee (1d3+15, punch), +8 ranged (by weapon); SV Fort +19,
Ref +4, Will +0; SZ M; FP: 0; Rep: +1; Str
40 (+15), Dex 16 (+3), Con 40 (+15), Int 9
(-1), Wis 9 (-1), Cha 12 (+1).
Skills: Intimidate +9
(+1 Cha, +8 ranks), Pilot +5 (+3 Dex, +2 ranks), Read/Write Basic,
Speak Basic, Spot +1 (-1 Wis, +2 ranks)
Feats: Armor
Proficiency (light), Weapons Group Proficiency (blaster pistols,
blaster rifles, heavy weapons, simple weapons, vibro weapons)
Special Abilities: Damage
Reduction 20 against all physical damage
Sir
Humphrey
Head
of Tapani Sector Development
| Character
Type |
COMPNOR
Bureaucrat |
| Race |
Human |
| Age |
45 |
| Quote |
"The
Empire should always be on the side of law and justice, so
long as we don't allow it to affect the New Order or our
pension." |
| GM
ID |
Ugavine |
"Well
Moff Lard, if you ask me for a straight answer, then I shall say
that, as far as we can see, looking at it by and large, taking one
thing with another in terms of the average of departments, then in
the final analysis it is probably true to say, that at the end of
the day, in general terms, you would probably find that, not to
put too fine a point on it, there probably wasn't very much in it
one way or the other. As far as one can see, at this stage."
Sir
Humphrey is a dedicated Imperial bureaucrat through and through.
A Tapani House Melantha petty-Knight Sir Humphrey has been in
politics all his life. After graduating from the Mrlsst
Academy, with full honours, Sir Humphrey worked as House advisor
in the Procopian sub-committee. His Imperial loyalties did
not go unnoticed and he was soon offered his own department within
COMPNOR's Commerce division attached to the Tapani Sector Group.
Sir Humphrey has worked his way up legitimately, though he has
used every loop-hole the bureaucracy allows. Now head of the
Sector Group for Tapani Sir Hunphrey reports directly to the
Sector Moff as well as Commissioner sleer of the Select Committee.
D20
stats
Sir
Humphrey:
Adult Male Human, Diplomat 8; Init -1 (-1 Dex); Def 11
(-1 Dex, +2 Class); Spd 10m; VP/WP -/10; Atk +3
ranged (by weapon), +4 melee (1d3, punch); SV Fort +2, Ref
+1, Will +9; SZ M; FP: 0; Rep: +2; Str 10,
Dex 9, Con 10, Int 15, Wis 15, Cha 11.
Skills: Bluff +16,
Computer Use +4, Diplomacy +16, Gather Information +10, Knowledge
(Imperial Law)+13, Knowledge (Bureaucracy) +16, Know. (Cultures:
Tapani) +6, Profession (Bureaucrat) +10, Read/Write Basic, Sense
Motive +13, Speak Basic
Feats: Headstrong,
Persuasive, Skill Emphasis (Bluff, Diplomacy, Knowledge []),
Trustworthy
Laurence
Sheard
Head
of Elrood Sector Development
| Character
Type |
COMPNOR
Bureaucrat |
| Race |
Nimbanese |
| Age |
60 |
| Quote |
"I
fully understand the situation, but that really has
nothing to do with my decision." |
| GM
ID |
Ugavine |
"I
do fully appreciate your input into the Sector Development Project
Moff Andel, and all options will of course be forwarded to the
Select Committee for approval. Naturally my department will
have to sift through all proposals so as to save the Select
Committee any unnecessary work."
Laurence
Sheard is a long time bureaucrat like most of his race. An
alien in such a high position is a compliment to Sheard's ability.
He served his planet, the Republic, and now the Empire. To
him it doesn't really matter who is running the government, as
long as his department gets it's budget for next year. He
does his job. He does his job well. Unlike many of his
people Laurence Sheard has never worked for the Hutts.
D20
stats - mid Level
Bureaucrat
Imperial
Security Bureau

Commander
Marion Fellows
a.k.a.
Demise
| Character
Type |
classified |
| Race |
Human |
| Age |
classified |
| Quote |
classified |
| GM
ID |
Ugavine |
"Well
my little darlings, who's been a bad boy then. Now why don't
you tell me everything you know, or I might have to hurt you.
Oh... I would really like to hurt you."
Demise,
to all that see her, appears as a human girl in her early teens
with very pale skin. Her actual age is 30, but her body is
under-developed, a toll the Dark Side takes from her, but
something she can use to her advantage. Most often no one
will take notice of the little girl who looks like she's late for
school, let alone suspect her being a high ranking ISB Agent, and
Dark Side Force Adept working for Lord Darth Vader. With
that said, to high ranking rebels Demise is one of the most high
profile of all ISB agents.
Demise
will often employ Bounty Hunters to give her greater numbers where
the visual presence of Imperial Troops would cause unnecessary
attention. She is nearing the power where Vader and the
Emperor may begin to loose their leash on her. For this
reason Darth Vader personally watches over her every move.
Demise
has been responsible for the few failures of the Warriors of Gar,
but is currently assigned to the Tapani Sector to investigate
House Pelagia, House Melantha and Imperial Grand Admiral Kaine.
Demise
smiles a lot, and plays off the innocent schoolgirl image.
However, she is nasty and cruel. She would not think twice
before carrying out cold blooded murder on an innocent. Even
the Imperial Inquisition have backed off when Demise is involved.
She is a cruel and heartless being with no remorse.
D20
stats
Dark
Jedi: Human Jedi Guardian 12;
Init +4; Def 25 (+4 Dex, +11 class); Spd 10m; VP/WP 71 / 10; Atk
+14/+9/+4 melee (4d8+2, lightsaber), +16/+11/+6 ranged; SQ Jedi
Knight; SV Fort +8, Ref +12, Will +9; SZ M; FP 4; DSP 14; Rep 7;
Str 14, Dex 18, Con 10, Int 14, Wis 16, Cha 11. Challenge Code: D.
Equipment: Lightsaber, dark robes
Skills: Computer Use +5, Knowledge (Jedi lore) +5, Tumble +6,
Knowledge (Sith lore) +4, Jump +4, Intimidate +3, Climb +4
Read/Write Basic, Read Sith, Speak Huttese
Force Skills: Enhance Ability +7, Drain Energy +3, Move Object +3,
Drain Knowledge +7, Telepathy +5, Force Push +6, Force Grip +8,
Force Defense +4, Affect Mind +2, Enhance Senses +6, See Force +6,
Illusion +1, Fear +6, Force Stealth +4, Battlemind +2, Farseeing
+4, Heal Self +3
Feats: Force-Sensitive, Weapon Group Proficiency (simple weapons),
Weapon Group Proficiency (blaster pistols), Control Exotic Weapon
Proficiency (lightsaber)Martial Artist, Two-Weapon Fighting,
Ambidexterity, Improved Two-Weapon Fighting, Blind-Fight
Force Feats: Alter, Sense, Burst of Speed, Knight Speed
ISB
Commander 14
| Character
Type |
classified |
| Race |
classified |
| Age |
classified |
| Quote |
classified |
| GM
ID |
Ugavine |
"..."
Little
is known of ISB Commander-14. Even his existence is believed
by many, Imperial and Rebel alike, to be nothing more than a myth.
In truth he does exist and is the result of advanced genetic
manipulation. A highly skilled soldier, Commander-14 has
still endured much physical punishment in combat and should have
been killed many times. Commander-14 is routinely given
plastic surgery to alter his appearance to blend into a new
situation. He also serves in regular Stormtrooper regiments,
though rarely revealing his superior skills.
Commander
14:
Adult Male Human, Soldier 20/Elite Trooper 10; Init +9 (+5
Dex, +4 Bonus); Def 34 (+5 Dex, +17 Class, +2 Misc); Spd
10m; VP/WP -/21; Atk +35/+30/+25/+20 melee
(3d4+5, crit 18-20, punch), +35/+30/+25/+20 ranged (by weapon);
SQ Dark Side, Deadly Strike, Uncanny Dodge (Can't be Flanked,
Dex bonus to Defense); SV Fort +24, Ref +16, Will +11;
SZ M; FP: 0; DSPs: 60; Rep: +10; Str 20,
Dex 20, Con 21, Int 11, Wis 11, Cha 9.
Equipment:
Skills: Climb +10,
Computer Use +4, Demolitions +15, Disguise +11, Gather Information
+7, Intimidate +14, Jump +18, Move Silently +13, Pilot +15,
Read/Write Basic, Repair +5, Search +8, Sense Motive +6, Speak
Basic, Spot +8, Survival +8, Treat Injury +6, Tumble +13
Feats: Acrobatic,
Advanced Martial Arts, Ambidexterity, Armor Proficiency (heavy,
light, medium), Blind-fight, Combat Reflexes, Defensive Martial
Arts, Dodge, Improved Initiative, Improved Martial Arts, Improved
Two-weapon Fighting, Martial Arts, Point Blank Shot, Power Attack,
Precise Shot, Two-weapon Fighting, Weapons Group Proficiency
(blaster pistols, blaster rifles, heavy weapons, simple weapons,
vibro weapons)
|