This is an SOS distress call from the mining
ship, Red Dwarf. The crew are dead, killed by a
radiation leak. The only survivors were Dave Lister,
who was in suspended animation during the disaster
and his pregnant cat who was safely sealed in the
hold. Revived 3 million years later, Lister's only
companions are: a life form who evolved from his cat
and Arnold Rimmer, a hologram simulation of one of
the dead crew.
Anyone
unfamiliar with the Red Dwarf TV series is very
unlikely to have picked up this RPG. But then anyone
unfamiliar with the Red Dwarf TV series on a website
called RPG
Geek is probably living in outer
space already.
First impressions.
Well from the off it doesn’t seem like a book that
has aspirations of becoming a best seller. While the
core rulebook is a nice hardback with full colour
cover inside is just black, white and pink with just
a couple of full colour pages. The book is littered
with black and white stills form the series as well
as varying quality original artwork and a nice deck
plan of Starbug. So I’m afraid my first impression
is average. It’s a shame those photo’s were not full
colour as it would really have added to the
presentation especially when you see other tie-in’s
like Farscape and the recent Doctor Who so well
presented.
The chapters
Well there are quite a few of them so I won’t list
them all. It basically covers all bases though;
introduction, player-characters, space ships. The
Rules of play is a mere 10 pages but the book is
lacking any significant GM section making it less
appealing to new players. That said it does tend to
cover all bases of the TV series including all the
characters down to Captain Hollister, Ace Rimmer and
Duane Dibbly. It includes stats for all the ships
that I can recall including both versions of Blue
Midget and Simulant ships. In that respect the book
serves as a great Red Dwarf Sourcebook on its own.
British fans may notice there is a slight American
slant to the reading of this book. It’s a British
series but this was published in the US, but it is
still very much Red Dwarf. As well as the pictures
the book is littered with humorous quotes form the
series. It feels like Red Dwarf, even if the page
layouts are not the most attractive I’ve seen. It is
also a light hearted read which encourages players
to just have a laugh. So impressed was I with the
introduction/how to play chapter I gave it my new to
RPGs girlfriend to read.
I quote an example;
nothing in the rules says you
have to do anything more than simply describe the
activity: "I turn to the GELF pirate and cup myself
in the universally insulting fashion."
Informative, amusing and pretty much what new
players want to hear.
Smeg and the Heads
What about the player characters then. Well the game
is designed for players to create their own
alternate reality Red Dwarf and crew. All the
familiars are then along with some amusing ones. The
rules allow you to create a human, hologram, evolved
animal (cat, dog, iguana), mechanoid, Gelf, wax
droid and even stimulant. If that’s not enough then
how about a Skutter or Talkie Toaster. "Do you want
some Toast?"
The Rules - Up, up, up the ziggurat
lickety spit.
The rules are pretty straight forward. Add your
Attribute and appropriate skill to get a difficulty
number. Roll 2D6, you have to get lower than the
difficulty. I’ve not actually played it but it
really seems simple enough to work with a game like
Red Dwarf. This is not a gamers game, this is a
geeks game. It’s about the feel of the show and
having a laugh in the Red Dwarf universe.
Overall I think this is a game I could play for a
few sessions with the right crowd. It’s not the
greatest RPG ever and I don’t think it even tries to
be. But it is packed so much of series info that it
deserves at least some recognition for sheer
content.
For content as a Red Dwarf fan;
As a role-playing game;
Smoke me a Kipper, I’ll be back for Breakfast.