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Pirates
& Underworld
Zaltar |
Zaltar:
Adult Male Human, Soldier 2/Scoundrel 6; Init +3 (+3 Dex);
Def 20 ( +3 Dex, +7 Class); Spd 10m; VP/WP 66/16;
Atk +9/+4 melee (1d3+3, punch), +9/+4 or +5/+5/+0 ranged (3d8,
Blaster [Heavy Pistol]); SQ +2 to Disguise checks when you're
being observed and attempting to act in character, Better luck than
good, Dark Side, Illicit barter, Sneak attack +2d6; SV Fort
+8, Ref +8, Will +3; SZ M; FP: 0; DSPs: 24;
Rep: +3; Str 17, Dex 16, Con 16, Int 11,
Wis 13, Cha 20.
Equipment: Blaster [Heavy Pistol]
Skills: Appraise +7, Bluff +21, Computer Use +3,
Demolitions +4, Diplomacy +9, Disguise +16, Knowledge (Streetwise)
+14, Move Silently +7, Pilot +7, Profession (Assassin) +4,
Read/Write Basic, Sleight of Hand +10, Speak Basic, Spot +9
Feats:
Armor Proficiency (light, medium), Persuasive, Point Blank Shot,
Quick Draw, Skill Emphasis (Bluff, Knowledge [Streetwise]), Weapons
Group Proficiency (blaster pistols, blaster rifles, heavy weapons,
simple weapons, vibro weapons)
Capsule:
Few
people who know Zaltar really trust him. Everyone else trusts him
because he plays the nice guy. It's all an act. Zaltar is a
cut-throat. He's nasty, plain and simple. If he has a friend
it's the smuggler Callahan, but he's double-crossed Callahan so many times
the smuggler now knows better than to trust the lizard.
Little is known of Zaltars past, or even what
race he is, and he doesn't talk about it. Some say he is one of a
race from the Unknown Regions simply known as 'the Others', but Zaltar
admits nothing. At least nothing that resembles the truth.
What is true is his reputation. It is often whispered in Cantina
bars that Zaltar once killed a Jedi. It's a rumour, and a boast,
that Zaltar himself maintains. He has been associated with Phoenix
Pirates now for many years. He is a Pirate, Bounty Hunter and
assassin. He is often up front, always bossing the lower thugs
around. Despite this bluster it is rare to ever see Zaltar in a
fight. He prefer to talk his way out of conflicts rather than commit
to an action that could cause himself some harm. Zaltar values his
life, often at the expense of others.
Oh, and the Jedi killer
rumour... it's true!
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character
type
Assassin
/ Con Man |
loyalty
Himself |
race
Nok-Tek-Cha |
age
38 |
quote "Ssss-abacc-sss?" |
GM
ID
Ugavine
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Callahan |
Callahan:
Adult Male Human, Scoundrel 9; Init +1 (+1 Dex); Def
19 ( +1 Dex, +8 Class); Spd 10m; VP/WP 54/10; Atk
+7/+2 melee (1d3+1, punch), +7/+2 or +3/+3/-2 ranged (3d4, Blaster
[Hold-out]), +7/+2 or +3/+3/-2 ranged (3d8, crit 19-20, Blaster
[Carbine]); SQ +2 to Computer Use checks when attempting to
retrieve news via electronic mediums, +2 to Demolitions checks in
when using explosives with computerized elements, +2 to Demolitions
checks when attempting to disarm explosives, +2 to Disable Device
checks when attempting to disable electronic security systems, +2 to
Disguise checks when you're being observed and attempting to act in
character, +2 to Repair checks when attempting to repair
Computerized devices, Better luck than good, Dark Side, Illicit
barter, Sneak attack +2d6; SV Fort +3, Ref +7, Will +4; SZ M; FP: 0;
DSPs: 27; Rep: +4; Str 12, Dex 12, Con 10, Int
13, Wis 13, Cha 17.
Equipment: Blaster [Carbine], Blaster [Hold-out],
Comlink, Credit Chip, DataPad (+2 computer bonus on Intelligence
checks relating to Computer Use checks involving downloading.
With related datacards +2 bonus to Knowledge checks.), Medpac
Skills: Appraise +11, Astrogate +6, Bluff +16,
Computer Use +6, Diplomacy +9, Disable Device +13, Disguise +8,
Forgery +11, Gather Information +16, Hide +14, Knowledge
(Streetwise) +11, Pilot +7, Repair +5, Sleight of Hand +11, Spot +6
Feats: Cautious, Skill Emphasis (Bluff, Gather
Information, Hide), Starship Operation (space transport), Weapons
Group Proficiency (blaster pistols, blaster rifles, simple weapons)
Capsule: Callahan is a
veteran smuggler. Plenty of people have heard of him but few know
him, or even what he looks like. The mark a good smuggler.
Callahan can seemingly shift any goods past even the most stringent of
spaceport securities. He a well spoken man with good manners.
He can deal with Hutts or Imperials with equal charm. He trusts few
people, but few people don't trust Callahan. One person he does
trust is Rees-Yum, his Gran co-pilot. The pair have been together
for many years. Communication between them is even silent at times
they know each other that well.
For several years now Callahan
has been on the payroll of the Hutts and has associated with the Phoenix
pirates frequently. Amongst his many talents Callahan is also an
excellent fence. Callahan is often in the company of Zaltar, who he
most certainly does not trust. Recently The Baron Bal'al'tor of
Soccorro double-crossed Callahan. Zaltar was working for the Baron
at the time. Callahan was rescued by several Rebels with Zaltar in
tow. Callahan swears Zaltar knew that the Baron had him prisoner,
but the deceptive lizard denies knowing anything about it.
If
there's info on the streets Callahan knows it, though he will deny
he knows anything, of course.
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character
type
Smuggler |
loyalty
Himself
/ Jabba the Hutt |
race
Dressellian |
age
32 |
quote "You'll
never catch me smuggling... ha ha... never catch me." |
GM
ID
Ugavine
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Zanto
Bane |
Capsule:
Zanto Bane is an old
school Bounty Hunter. Trained by Mandalorians Zanto Bane claims
to have sat through the Clone Wars, he says he retired before that
'little skirmish'. But there are many rumours of his activities
working for the Seperatists. It is true though that he
'officially' retired before the Clone Wars.
So what could call a
veteran Mandalorian out of retirement. Money, fame, blackmail,
no one knows. But he has returned. A grizzled old veteran
who is still a formidable opponent. He may not be as physically
quick as he once was, but his wits are sharper than ever.
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character
type
Bounty
Hunter |
loyalty
Himself |
race
Mandalorian |
age
82 |
quote "I'm
getting too old for this." |
GM
ID
Ugavine
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Guild
Dorean - Kel Dor Bounty Hunter |
Capsule: One
of the more recent Bounty Hunter Guilds is Guild Dorean.
The Dorean brothers are joint Guildmasters, although the guild itself
is owned by Wyrmblood the Hutt. Guild Dorean have no
morals when it comes to bounties, except one... they must be
legal. However, this merely means they choose to hunt primarily
in Hutt Space and Wild Space where there are no laws to check their
activities. Kel Dor are the most prominent hunters of the guild,
although Devronian, Quarren and Aqualish are also present in high
numbers.
Contract specialisations |
Government posted bounties |
Influence |
Imperial (moderate), Hutt Space (substantial) |
Sphere of Operations |
Outer Rim, Hutt Space |
Homeworld |
Nar Shadda |
Membership |
Sponsorship +2000 credits |
Dues |
700 credits annual |
Gap |
3% |
Kel Dor Bounty Hunter:
Adult Male Kel Dor, Scoundrel 3/Soldier 5;
Init +5 (+5 Dex);
Def 21 ( +5 Dex, +6 Class);
Spd 10m;
VP/WP -/13;
Atk +12/+7 or +8/+8/+3 ranged (3d6, Blaster [Pistol]), +6/+1 melee
(1d3-1, punch);
SQ +2 to Demolitions checks in when using explosives with
computerized elements, +2 to Demolitions checks when attempting to
disarm explosives, +2 to Disable Device checks when attempting to
disable electronic security systems, +2 to Repair checks when
attempting to repair Computerized devices, Better luck than good,
Illicit barter, Low-light vision, Methane breather; SV Fort +5,
Ref +9, Will +2; SZ M; FP: 0; Rep: +2;
Str 9, Dex 20, Con 10, Int 12, Wis 10,
Cha 12.
Equipment:
Blaster [Pistol], Breath Mask, Comlink
Skills:
Astrogate +8, Computer Use +6, Demolitions +12, Disable Device +6,
Gather Information +5, Hide +15, Intimidate +8, Knowledge (Streetwise)
+6, Pilot +12, Profession (Bounty Hunter) +5, Read/Write Kel Dor,
Repair +2, Search +9, Speak Basic, Speak Kel Dor, Spot +5, Treat
Injury +5
Feats: Armor
Proficiency (heavy, light, medium), Point Blank Shot, Precise Shot,
Quick Draw, Spacer, Stealthy, Toughness, Weapons Group Proficiency
(blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro
weapons)
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character
type
Bounty
Hunter |
loyalty
Guild
Dorean |
race
Kel
Dor |
age
30 |
quote "Track
'em, bag 'em!" |
GM
ID
Ugavine
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