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INDEX

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Fragments PCs

 

 

 

 

The Villians & NPC's

 

 Governor Mira Veska

Young Adult Female Human, Diplomat 3/Noble 3; Init +1 (+1 Dex); Def 14 ( +1 Dex, +3 Class); Spd 10m; VP/WP -/12; Atk +4 melee (1d3+1, punch), +4 or +0/+0 ranged (3d4, Blaster [Hold-out]); SQ +2 to Disguise checks when you're being observed and attempting to act in character, Call in a favor (x2), Inspire Confidence +1; SV Fort +3, Ref +4, Will +10; SZ M; FP: 0; Rep: +5; Str 12, Dex 12, Con 12, Int 15, Wis 14, Cha 12.

            Equipment: Blaster [Hold-out], Comlink [Encrypted], Credit Chip, DataPad (+2 computer bonus on Intelligence checks relating to Computer Use checks involving downloading.  With related datacards +2 bonus to Knowledge checks.)

            Skills: Appraise +6, Bluff +10, Computer Use +6, Diplomacy +13, Disguise +4, Entertain +5, Intimidate +7, Knowledge (Bureaucracy) +7, Knowledge (Planetary Systems) +7, Knowledge (Steetwise) +7, Listen +4, Profession (Diplomat) +7, Read/Write Basic, Sense Motive +6, Speak Basic

            Feats: Athletic, Cautious, Iron Will, Skill Emphasis (Diplomacy), Weapons Group Proficiency (blaster pistols, simple weapons)

 

 character type

 Imperial Governor

 loyalty 

 The Empire

 race

 Human

 age

 38

 GM ID

 Ugavine

   

 

 

 

  Captain Kray

Adult Male Human, Soldier 5/Noble 1; Init +5 (+1 Dex, +4 Bonus); Def 15 ( +1 Dex, +4 Class); Spd 10m; VP/WP -/13; Atk +6 melee (1d3+1, punch), +6 ranged (by weapon); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices, Call in a favor (x1), Dark Side; SV Fort +5, Ref +3, Will +4; SZ M; FP: 0; DSPs: 18; Rep: +4; Str 12, Dex 12, Con 13, Int 13, Wis 12, Cha 15.

            Equipment:     

            Skills: Astrogate +6, Bluff +6, Computer Use +6, Demolitions +6, Diplomacy +6, Knowledge (Capital Ship Tactics) +6, Knowledge (Planetary Systems) +9, Knowledge (Technology) +6, Pilot +8, Repair +6, Treat Injury +4

            Feats: Armor Proficiency (heavy, light, medium), Improved Initiative, Persuasive, Quick Draw, Sharp-eyed, Starship Operation (capital ship, starfighter), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 

 character type

 Imperial Captain

 loyalty 

 The Empire

 race

 Human

 age

 35

 GM ID

 Ugavine

 
   

 

 General Kaan

Middle Age Male Human, Soldier 8/Noble 1; Init +4 (+0 Dex, +4 Bonus); Def 16 ( +0 Dex, +6 Armor); Spd 8m (Armor); VP/WP -/15; Atk +10/+5 melee (1d6+2, crit 20, punch), +8/+3 or +4/+4/-1 ranged (3d6, Blaster [Pistol]); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices, Call in a favor (x1); SV Fort +8, Ref +3, Will +7; SZ M; FP: 0; Rep: +5; Str 14, Dex 11, Con 15, Int 15, Wis 13, Cha 11.

            Equipment: Battle armor [Padded], Blaster [Pistol] 

            Skills: Bluff +4, Computer Use +7, Diplomacy +4, Intimidate +8, Knowledge (Ground Tactics) +14, Knowledge (Planetary Systens) +7, Pilot +10, Read/Write Basic, Repair +7, Search +6, Sense Motive +5, Speak Basic, Spot +7, Treat Injury +6

            Feats: Alertness, Armor Proficiency (heavy, light, medium), Cautious, Endurance, Heroic Surge, Improved Initiative, Iron Will, Martial Artist, Quick Draw, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 
 character type

 Imperial General

 loyalty 

 The Empire

 race

 Human

 age

 55

GM ID

 Ugavine

 
   

 

 Vanger

Adult Male Human, Scoundrel 3/Soldier 2; Init +2 (+2 Dex); Def 17 ( +2 Dex, +5 Class); Spd 10m; VP/WP -/13; Atk +5 melee (1d6+1, crit 20, punch), +6 ranged (by weapon); SQ +2 to Computer Use checks when attempting to retrieve news via electronic mediums, +2 to Demolitions checks when attempting to disarm explosives, +2 to Disguise checks when you're being observed and attempting to act in character, Better luck than good, Illicit barter; SV Fort +5, Ref +5, Will +3; SZ M; FP: 0; Rep: +0; Str 13, Dex 14, Con 13, Int 16, Wis 14, Cha 13.

            Equipment:     

            Skills: Appraise +7, Astrogate +7, Bluff +6, Computer Use +7, Craft (Blasters) +7, Diplomacy +5, Disable Device +8, Escape Artist +6, Forgery +5, Gather Information +8, Intimidate +6, Knowledge (Streetwise) +9, Pilot +8, Read/Write Basic, Repair +9, Search +4, Sleight of Hand +8, Speak Basic, Spot +8, Treat Injury +7, Tumble +6

            Feats: Armor Proficiency (light, medium), Low Profile, Martial Artist, Starship Operation (space transport), Vehicle Dodge, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 
 character type

 Soldier

 loyalty 

 Rebel Alliance

 race

 Human - Corellian

 age

 28

 GM ID

 Ugavine

 

 
   

 

 

 Tossk

Adult Male Trandoshan, Soldier 6; Init +3 (-1 Dex, +4 Bonus); Def 14 ( -1 Dex, +4 Class, +1 Species); Spd 10m; VP/WP -/18; Atk +5/+0 or +1/+1/-4 ranged (3d8, crit 19-20, Blaster [Rifle]), +9/+4 melee (1d6+3, crit 20, punch), +9/+4 melee (2d6+3, Vibroblade); SQ Darkvision; SV Fort +7, Ref +1, Will +3; SZ M; FP: 0; Rep: +2; Str 17, Dex 9, Con 15, Int 13, Wis 12, Cha 8.

            Equipment: Blaster [Rifle], Vibroblade

            Skills: Bluff +2, Gather Information +0, Intimidate +8, Knowledge (Streetwise) +6, Pilot +3, Read/Write Dosh, Repair +4, Search +5, Speak Basic, Speak Dosh, Swim +7

            Feats: Armor Proficiency (heavy, light, medium), Improved Initiative, Martial Artist, Quick Draw, Stealthy, Toughness, Two-weapon Fighting, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 
 character type

 Bounty Hunter

 loyalty 

 Himself

 race

 Trandoshan

 age

 unknown

 GM ID

 Ugavine

   

 

 

 

 Callahan

Adult Male , Scoundrel 9; Init +1 (+1 Dex); Def 19 ( +1 Dex, +8 Class); Spd 10m; VP/WP -/10; Atk +7/+2 melee (1d3+1, punch), +7/+2 or +3/+3/-2 ranged (3d4, Blaster [Hold-out]), +7/+2 or +3/+3/-2 ranged (3d8, crit 19-20, Blaster [Carbine]); SQ +2 to Computer Use checks when attempting to retrieve news via electronic mediums, +2 to Demolitions checks in when using explosives with computerized elements, +2 to Demolitions checks when attempting to disarm explosives, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Disguise checks when you're being observed and attempting to act in character, +2 to Repair checks when attempting to repair Computerized devices, Better luck than good, Dark Side, Illicit barter, Sneak attack +2d6; SV Fort +3, Ref +7, Will +4; SZ M; FP: 0; DSPs: 27; Rep: +4; Str 12, Dex 12, Con 10, Int 13, Wis 13, Cha 17.

            Equipment: Blaster [Carbine], Blaster [Hold-out], Comlink, Credit Chip, DataPad (+2 computer bonus on Intelligence checks relating to Computer Use checks involving downloading.  With related datacards +2 bonus to Knowledge checks.), Medpac

            Skills: Appraise +11, Astrogate +6, Bluff +16, Computer Use +6, Diplomacy +9, Disable Device +13, Disguise +8, Forgery +11, Gather Information +16, Hide +14, Knowledge (Streetwise) +11, Pilot +7, Repair +5, Sleight of Hand +11, Spot +6

            Feats: Cautious, Skill Emphasis (Bluff, Gather Information, Hide), Starship Operation (space transport), Weapons Group Proficiency (blaster pistols, blaster rifles,simple weapons)

 character type

 Smuggler

 loyalty 

 Himself

 race

 Dressellian

 age

 32

 GM ID

 Ugavine

 

 

 
   

 

 

 

 Zaltar

Adult Male Nok-Tek, Soldier 3/Scoundrel 5/Elite Trooper 4/Crimelord 2; Init +6 (+2 Dex, +4 Bonus); Def 23 ( +2 Dex, +11 Class); Spd 10m; VP/WP -/15; Atk +13/+8/+3 or +9/+9/+4/-1 ranged (3d8, Blaster [Heavy Pistol]), +14/+9/+4 melee (1d6+3, crit 20, punch), +14/+9/+4 melee (2d6+3, Vibroblade); SQ +2 to Computer Use checks when attempting to retrieve news via electronic mediums, +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Disguise checks when you're being observed and attempting to act in character, +2 to Repair checks when attempting to repair Computerized devices, Better luck than good, Contacts (x1), Dark Side, Illicit barter, Resource Access, Sneak attack +2d6, Uncanny Dodge (Dex bonus to Defense); SV Fort +10, Ref +11, Will +7; SZ M; FP: 0; DSPs: 28; Rep: +15; Str 17, Dex 14, Con 15, Int 13, Wis 11, Cha 15.

            Equipment: Blaster [Heavy Pistol], Vibroblade

            Skills: Appraise +4, Bluff +17, Computer Use +6, Demolitions +9, Diplomacy +10, Forgery +6, Gather Information +16, Hide +8, Intimidate +14, Knowledge (Bureaucracy) +7, Knowledge (Streetwise) +17, Knowledge (Technology) +8, Listen +4, Profession (Assassin) +9, Search +6, Sense Motive +8, Sleight of Hand +8

            Feats: Armor Proficiency (heavy, light, medium), Dodge, Improved Initiative, Martial Artist, Point Blank Shot, Precise Shot, Skill Emphasis (Bluff), Two-weapon Fighting, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Pirate / Assassin

 loyalty 

 Himself

 race

 Nok Tek

 age

 unknown

 GM ID

 Ugavine

 

 

 

 
   

 

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