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The
Elrood Sector
Planet
KKorad
Type
Terrestrial
Terrain
AArid
Temperature
Temperate
Hydrosphere
Dry
Atmosphere
Type II
(breath-mask recommended)
Gravity
Standard
Length
of Day
20
hours
Length
of Year
280
days
Sapient
Species
Ugnaught, Jawa,
Squib, Ugor
Planet
Function
Junk World
Tech
Level
Space
Population
150 million
Spaceport
Korad City,
several smaller ports
Government
Independent
Techno Union
Major
Exports
Reconditioned
Tech
Major
Imports
Scrap starships
& droids
System
Korad
The Korad System
Korad is a junk world, it's
surface littered with abandoned starships or their
remains. From space the planet appears to have
rings, but these two are the orbiting wrecking of
millions of starships.
The planet has not formal
government but is ruled in principal by the remnants
of the Techno Union. Territories across the world
tend to be split between four primary races;
Ugnaughts, Jawa, Squib and Ugors. These races do
not always get along and junk wars are fought
frequently, mostly involving the Ugors.
Tek Nor
A
long serving member of the Techno Union who served the
Separatists during the Clone Wars. When the war
was lost Tek Nor saw what the Emperor was planning, so
took a small fleet ships and fled to the Outer Rim.
As the rest of the Techno Union got absorbed into the
new Galactic Empire Tech Nor led the Independent
Techno Union away from Imperial control. Even
though the Empire has now moved out to the Elrood sector
they generally leave the Independent Techno Union and
the planet Korad alone.
Secrets:
Secretly the Independent Techno Union support the Rebel
Alliance providing parts and technical supplies.
Wat Grimnor
The most outspoken
opponent to Tek Nor within the Independent Techno Union
is Wat Grimnor. He also served during the Clone
Wars but feels their place now is as part of the Empire.
He has shown no signs of betraying the relationship with
the Rebel Alliance but strongly feels this relationship
will prove the down fall of the Independent Techno
Union.
Ugnaughts
The
most technical adept of the races on Korad. The
Ugnaught primarily recycle heavy machinery and work
in the employ of the Techno Union in their
processing plants. There are only a few Ugnaught
cities across Korad, most build underground; this
provides not only a familiar environment but also a
better defence against attacks.
Allies: Squibs
Secrets: It has
been rumoured than in the process of mining out a
cavern for one of their underground cities the
Ugnaughts have discovered an ancient Gree
Hyper-Gate. There is no evidence of such an arefact
recorded on Korad, although Gree artefacts have been
discovered on other worlds throughout the Elrood
Sector.
Ugors
The shape-shifting Ugors come
from the System of Paradise, possibly the galaxies
largest junk yard. They are galactic junk dealers.
They own most of the territories on Korad, mostly
due to them being the most combat ready and having
fleets are powerful Dreadnaught Battlecruisers.
Ugors rarely build proper cities, they just
re-arrange their junk yards to suit their needs
living in the wrecks of old crashed starships.
Passage is permitted to Ugor cities, although a
passage tax will apply.
Secrets: The
Ugors find it difficult to keep anything secret from
the rest of Korad. Although the Ugor Dreadnought
fleet is believed to be much bigger than the known
starships seen in the Elrood Sector.
Squibs
The
Squibs presence on Korad began just as an annoyance
to the Ugors. But since then they have become a
major force in trade. Squib settlements are little
more than shanty towns, but they are still very
capable of defending themselves using their Tractor
Beam technology. Squib traders will often be found
in the company of Ugnaughts and Jawa as well as
working as bartering agents for the Techno Union.
It is however very rare to find them dealing with
their enemy, the Ugors.
Allies: Jawa
Secrets: It has
been rumoured that the Squibs have discovered
working teleport technology. Whilst extremely rare
this technology is not unheard of, although common
consensus is that the Squibs have merely leaked this
to bait the Ugors.
Jawa
The
Jawa do not have any cities to speak of, instead are
more nomadic travellers. Their territories are
frequently changing as they buy and sell land with
other nations as they move about in their cobbled
together vehicles, many reminiscent of their
Sandcrawlers back on Tatooine. Jawas generally
trade in droids and smaller junk items and are often
found pestering visitors in Korad City.
Allies:
Ugnaughts, Squibs
Secrets: With
ties to the Hutt controlled Tatooine, and the ease
at which Jawa seem to purchase routes across Korad
it is often talked of in hushed voices that the
Jawas, and Chieft Kwakik in particular, may have
underworld connections. The Jawas deny this.