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The Blood Drift
is an immense nebula. It is so named the Blood
Drift for the rich red colour of the nebula gases that
make passage to the sector difficult. The Blood Drift is
not easy to pass. I takes five micro-hyperspace jumps
(Difficulty: Moderate - V.Difficult) over anywhere between three
and seven days to pass through the Blood Drift. Should
any ship become lost in the drift they are in trouble. Rogue
asteroids traveling at great speeds are disasters waiting
to happen, and the effects of the mists disrupt all sensors and
communications. It takes a Very Difficult - Heroic Search
roll to find your way back onto a hyper-lane. Any attempt
to 'blind-jump' through the Blood Drift has only a one in six
chance of success.
Sector
update:
the hyper-route into the Blood Drift has been mined by The
Empire. Only with the mine deactivation codes can you pass
into the Sector.
Beyond the
Blood Drift
lies a large Sector of closely nit planets and systems.
Despite the planets relative closeness travel can still take
time as the Blood Drift still takes its toll. There are
only a few major hyper-routes through the sector, and any
unarmed vessels are easy prey for pirates. The Empire does
not patrol the Blood Drift.
Officially the Sector falls under the command of Grand
Moff Ravikk. The law of the Blood
Drift is kept by Peace-Keepers and the Blood Guard. This over-zealous police force causes as much terror as
they are supposed to defend against. The Blood
Drift is ruled by the Empress Supreme, also known as the
Blood Empress, a title Emperor
Palpatine would like disbanded. The Empress Supreme does take an
interest in her subjects. The Empresses Court consists of
representatives of the strongest worlds of the the Blood
Drift.
So sit back for a ride of
chivalry, terror and excitement
Beyond the
Blood Drift.
Click here
to go to the Chronicles of Gar to read about recent events
Beyond the Blood Drift, or visit the Kingdom of Bloodaxe. |
Click on the image above to
visit the planet Gar.
Until recently
the Blood Drift was ruled by Phantillios, also known as The Emperor Supreme
or the Blood Emperor. This was until he was slain by
Tetris Bloodaxe, who would then take the title, Blood Empress.
However, this is
not a title that is easy to keep. Mere weeks following her
victory over Phantillios a Draygon armada would invade the Blood
Drift. The Draygon invasion has shook the entire sector.
The Court of the
Empress Supreme
To maintain some order in the Sector
each 'significant' planet in the Sector
elects Ambassadors to stand in the Blood Empresses Court, though
they have no real power. Only the Blood Empress has the
power in the Blood Drift.
When called to
court all must attend, and a gift is expected to be granted to
the Blood Empress as a sign of loyalty.
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Warriors of Gar Alliance
Several of the larger Kingdoms of the planet Gar have formed
the Warriors of Gar Alliance. They are the most recent
addition to the Blood Council. The Warriors of Gar
Alliance include representatives from the Kingdoms of the Red
King, Darkhammer and Lexgar, with Queen Tetris Bloodaxe being the
'Alliance spokesperson, giving her the title Queen of Gar.
Tetris's recent
ally with Ares, God of War, has been frowned upon by the other
members of the Alliance. None yet has had the strength or
courage to attempt to remove Tetris as Queen of Gar, especially
as Ares war fleet surrounds Gar and are at the Command of the
Queen.
Allies: Valkyrie
Enemies: The Empire,
Devronian Gestalt, Draygon Empire
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The
Draygon Empire
A large faction
of Draygon has recently invaded the Blood Drift. Led by
the powerful Warlord Carnifex it did not take the Draygons long
to gain a foothold in the sector. They have made no
attempt to make an alliance with any of the Blood Drift
Factions. Despite forcing Queen Tetris Bloodaxe to flee
the sector capital the Draygons were forced back from the planet
Gar by Dragon Guard Starfleet, commanded by the Gar Queen.
Warlord
Carnifex:
Adult Int Draygon, Soldier 10/Noble 4; Init +7 (+3 Dex,
+4 Bonus); Def 26 ( +3 Dex, +7 Class, +6 Natural); Spd 10m; VP/WP
-/19; Atk +16/+11/+6 ranged (4d8, crit 19-20, Blaster
[Cannon]), +21/+16/+11 melee (1d3+8, punch); SQ Call in a
favor (x2), Command +2, Dark Side, Inspire Confidence +1; SV Fort
+14, Ref +8, Will +7; SZ M; FP: 2; DSPs: 12;
Rep: +8; Str 27, Dex 16, Con 19, Int
11, Wis 11, Cha 9.
Skills:
Astrogate +9, Bluff +7, Diplomacy +7, Handle Animal +3,
Intimidate +12, Pilot +12, Read/Write Basic, Sense Motive +6,
Speak Basic, Spot +4, Survival +8, Treat Injury +17
Feats:
Alertness, Armor Proficiency (heavy, light, medium), Cleave,
Dodge, Endurance, Great Cleave, Great Fortitude, Heroic Surge,
Improved Initiative, Power Attack, Weapons Group Proficiency
(blaster pistols, blaster rifles, heavy weapons, simple weapons,
vibro weapons)
Tough Hide:
DR 6
Allies: None
Enemies:
Everyone!
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Devronian Gestalt
The oldest of the factions of the Blood Drift, and most
mysterious. The Devronian Gestalt are the only faction
that has openly defied the Emperor Supreme in the past without
repercussion. Maybe the Emperor Supreme fears the
'Gestalt. This faction have nothing to do with their
homeworld or others of their race. The borders to their
system are closed, even to the forces of the Emperor
Supreme. Those few starships that do travel to the world
of the Devronian Gestalt are never heard from again.
It is rumoured they are ancient Vampires.
Several of their kin are believed to be several thousand years
old and wield great power.
Allies: none
Enemies: Star
Dragons, Draygon Empire
Brynlor
the One |
"We
are one, and I am many."
Bynlor the One speaks in the
Blood Council on behalf of the Devronian Gestalt.
He is always accompanied by three other male Devronians
and a female Nagai, although their names are not known,
and will not be given if asked, only Brynlor the One may
speak for the Gestalt.
Brynlor
the One himself is as much an enigma as the Geltalt he
represents. He could be called the perfect
negotiator, not even under the rule of the Blood Emperor
did he ever concede anything. He always speaks
with the voice of the Gestalt, always speaking calmly
when dictating the stance of the Gestalt, and even when
making threats - which he often does. These
threats must carry some weight as no one has even given
the Gestalt reason to act.
The age
of Brynlor the One is also something of a mystery, for
over one thousand years records state that he has
represented the Gestalt in the Blood Council, which
seems preposterous for a Devronian. Again, he or
the Gestalt will not answer such questions. |
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character
type
Blood
Council
Representative |
race
Devronian |
age
unknown |
GM
ID
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Wroonian Co-Operative
Wroonians have always been
adventuresome, so adventuring out Beyond the Blood Drift is seen
as nothing unusual for them.. The Wroonian
Co-Operative was formed as a trade franchise Beyond the Blood
Drift. It is not a system of planets, but rather a
business Faction spread across many worlds. In recent years,
due to high Imperial taxes into the Blood Drift Sector, freighter captains have turned to
smuggling. Smuggling seems to be the only way the Co-Operative
can stay in business.
Allies: Gran Association, Aurrorro-Tang
Democracy, The Sect
Enemies: Empire,
Draygon Empire
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The Empire
Emperor Palpatine is not happy with someone calling themselves
Emperor too, although he has not yet taken any action against the
Blood Drift. Grand Moff Ravikk Bloodaxe of Gar is
officially the Sector Moff, or was until recent events saw him
arrested under suspicion of misuse of Imperial funds and
resources (fighting his own personal war against Lexgar &
Darkhammer on Gar). In the meantime there is no Sector
Moff of the Blood Drift and command falls to Vladimir Darkhammer,
brother of Ivan Darkhammer, an agent of Imperial
Intelligence. The Empire has many agents throughout the
Blood Drift but has no real power base, with their only Star
Destroy in the Sector recently destroyed by the invading Draygon
fleet. Rather than more his fleet into the Blood Drift
Emperor Palpatine has chosen to wait out the current Blood Drift
conflicts which could weaken the sector. The Empire
patrols the borders of the Blood Drift and taxes any vessel
traveling to or from the Rimma Trade Route. Most taxes on
goods are at 200%, with only the Aurrorro-Tang permitted to ship
goods freely due to their trade agreement with the Empire,
though this deal may also soon be terminated.
Allies: none
Enemies: Wroonian Co-Operative, Warriors of Gar Alliance,
Draconian Empire, Draygon Empire
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Gran Association
The Gran have long maintained diplomatic relations across the
galaxy, so why should the Blood Drift be any different.
The Gran association, much like the Wroonian Co-Operative is
more of a business than a political faction, and the smallest
faction on the Blood Council. The Gran are currently in
talks with the Sect which, with their resources back on
Malastaire, could prove beneficial for the whole Blood Drift
Allies: Wroonian Co-Operative,
The Sect
Enemies: Draygon
Empire
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Draconian Empire
Doctor Who
cross-over. The Draconians' are a grand proud
and noble race. Their Empire is the largest Beyond the
Blood Drift, stretching out of the Blood Drift Sector in fact,
though split by the Blood Drift nebula. They maintain a large
and effective starfleet. Their tensions at the moment tend
to be more aimed towards the Empire rather than any faction
Beyond the Blood Drift, though the arrival of the Draygons will
no doubt only increase the Draconian war machine.
Allies: none
Enemies: Empire
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The Valkyrie
From the planet Valkor, with settlements on Gar are the
Valkyrie. These mythical warrior maidens are fierce
fighters but lack modern technology. The Valkyrie are
often hired as mercenaries or assassins. The only
starships they have acquired came through trade with the Blood
Emperor.
Allies: Warriors of Gar Alliance
Enemies: none
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Aurrorro-Tang Democracy
Though only populating a single world the Aurrorro-Tang have
managed to get themselves represented on the Blood
Council. The Aurrorro-Tang were not well liked by the
Emperor Supreme, a fact that has become common knowledge, how
the new Blood Empress sees them is unknown.
The real reason the Emperor Supreme
made no action against
the Aurrorro-Tang is that a powerful Jedi Master originating
from Tang Rock once nearly defeated the Emperor Supreme.
The Emperor Supreme fears that other such masters reside on Tang
Rock.
Allies: Wroonian Co-Operative, Star Dragon
Empire
Enemies: Devronian
Gestalt, Draygon Empire
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Star Dragon Empire
If anyone keeps the Emperor Supreme in line it is the Star
Dragon Empire. Though they call it an Empire no ones can
prove the existence of a great number of Star Dragons.
Only a single Star Dragon, or Duinogwuin, is ever seen on the
Blood Council, Silver-Back-Fyre. Silvers' age is unknown,
but he is huge. And whatever power he wields the Emperor
Supreme is fearful of it. More of those rumours persist
that the Emperor Supreme has hired many an assassin to eliminate
Silver-Back-Fyre, all obviously failing to kill the gentle
giant. The last time that more than one Star Dragon was
seen Beyond the Blood Drift was well over 70 years ago.
The Devronian
Gestalt are also keen to take control of the Star Dragon
territory, but seek the approval of the Blood Empress to do so.
Allies: Warriors
of Gar Alliance, Aurrorro-Tang Democracy
Enemies: Empire, Devronian
Gestalt, Draygon Empire
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The Sect
The Sect is an
amalgamation of several insectoid factions. The Sect
includes the races of the Sic-Six, Flakax and Genosians.
The fact the Genosians are part of the sect has led to rumours
that the Empire has spies within the faction, something that is
unproved, though probably true for any faction.
The Sect are the
primary industrialists of the Blood Drift with gargantuan
factories stretching across many of their worlds. The
Empire may be trying to cut off the Sector through high taxes,
but it will struggle to cause any real economic problems so long
at The Sect factories continue to grow.
Allies: Wroonian
Co-Operative
Enemies: none
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