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The soldiers of the Rebel Alliance are the heart and soul of the the rebellion against the Galactic Empire.  From all walks of life these brave men put themselves through short, yet intensive, training to allow them to go toe-to-toe with the Empires finest.  Every rebel knows a Rebel Soldier is worth ten Stormtroopers, but in the heat of battle it's so easy to feel alone against the Imperial war machine.  Nevertheless the soldiers of the Alliance fight on.  The force is with them.

 

 Rebel Trooper
Disillusioned with the evil tyranny of the Empire many soldiers and from across the galaxy have found their way into the ranks of the Rebel Alliance.  These brave soldiers are often poorly armed but fight with a brave determination and spirit.  Often with a background in security forces the Rebel Soldiers are the backbone of the Rebel Alliance.

D20 stats

Rebel Trooper: Thug 2; Init +2 (+2 Dex); Defense 13 (+2 Dex, +1 class); DR 2; Spd 10 m; VP/WP 0/10; Atk +2 melee (1d3, unarmed) or +5 ranged (3d6–1 or DC 15 stun, blaster pistol); SV Fort +3, Ref +2, Will +0; FP 0; DSP 0; Rep +0; Str 11, Dex 14, Con 10, Int 10, Wis 11, Cha 11. Challenge Code A.

Equipment: Blast helmet and vest, BlasTech DH-17 blaster pistol, comlink, utility belt.

Skills: Intimidate +4, Knowledge (Alliance military) +4, Listen +2, Read/Write Basic, Speak Basic, Spot +1.

Feats: Armor Proficiency (light), Weapon Focus (blaster pistol), Weapon Group Proficiency (blaster pistols, simple weapons, vibro weapons).

D6 stats

Dexterity 2D+1 Perception 2D
Blaster 4D+1
Dodge 4D+1
Knowledge 1D+2 Strength 2D+2
Brawling 3D+2
Mechanical 1D+2 Technical 1D+2
Repulsorlift Op. 2D+2 First Aid 2D+2

 

 

 

 character type

 Rebel Trooper

 loyalty 

 Rebel Alliance

 race

 Human

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 Elite Rebel Trooper
Elite Rebel Troopers are the more experienced members of the Alliance military, often being veterans of several battles. These individuals train the less experienced recruits and lead small groups into battle.

D20 stats

Elite Rebel Trooper: Thug 5; Init +1 (+1 Dex); Defense 13 (+1 Dex, +2 class); DR 2; Spd 10 m; VP/WP 0/16; Atk +5 melee (1d3, unarmed) or +7/+2 ranged (3d6–1 or DC 15 stun, blaster pistol); SV Fort +5, Ref +2, Will +1; FP 0; DSP 0; Rep +1; Str 11, Dex 13, Con 13, Int 10, Wis 11, Cha 12. Challenge Code B.

Equipment: Blast helmet and vest, BlasTech DH-17 blaster pistol, comlink, frag grenade, utility belt.

Skills: Intimidate +9, Knowledge (Alliance military) +7, Listen +3, Read/Write Basic, Speak Basic, Spot +3.

Feats: Armor Proficiency (light), Toughness, Weapon Focus (blaster pistol), Weapon Group Proficiency (blaster pistols, simple weapons, vibro weapons).

D6 stats

Dexterity 3D+1 Perception 3D
Blaster 5D+1 Command 4D
Dodge 4D+1 Hide/Sneak 4D
Grenade 4D+1
Heavy Weapons 4D+1
Knowledge 2D+2 Strength 3D+2
Survival 3D+2 Brawling 4D+2
Mechanical 2D+2 Technical 2D+2
Repulsorlift Op. 3D+2 First Aid 3D+2
Ground Vehicle Op. 3D+2 Security 3D+2

 

 character type

 Elite Rebel Trooper

 loyalty 

 Rebel Alliance

 race

 Human

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 Rebel Officer
Rebel Officers, such as General Madine, come from various backgrounds.  Some are soldiers rising through the ranks of the Alliance, while others are senators with military backgrounds.  The Rebel Officers are the liaison between the soldiers and Alliance Command.  Rebel Officers are often called upon to make tough decisions in the heat of a battle.



Rebel Officer: Noble 4/Thug 3/Officer 1; Init +0 (+0 Dex); Defense 15 (+5 class); DR 2; Spd 10 m; VP/WP 21/11; Atk +6/+1 melee (1d3, unarmed) or +7/+2 ranged (3d6 or DC 15 stun, blaster pistol); SQ Bonus class skill (Survival), favor +2, inspire confidence, resource access, coordinate +1, leadership; SV Fort +5, Ref +4, Will +8; FP 0; DSP 0; Rep +3; Str 11, Dex 11, Con 11, Int 12, Wis 14, Cha 15. Challenge Code D.

Equipment: Cold weather gear, blaster pistol, comlink, datapad, 2 frag grenades, utility belt, rank insignia.

Skills: Bluff +4, Computer Use +9, Diplomacy +10, Gather Information +7, Intimidate +11, Knowledge (Alliance military) +9, Knowledge (tactics) +9, Pilot +4, Profession (officer) +9, Read/Write Basic, Sense Motive +9, Speak Basic, Survival +9.

Feats: Armor Proficiency (light), Persuasive, Point Blank Shot, Precise Shot, Weapon Focus (blaster pistol), Weapon Group Proficiency (blaster pistols, blaster rifles, simple weapons).

D6 stats

Dexterity 3D Perception 3D+2
Blaster 5D+1 Bargain 4D+1
Dodge 4D+1 Command 6D
Knowledge 3D Strength 3D+1
Planetary Systems 5D Stamina 4D+1
Tactics 5D
Survival 4D
Mechanical 2D+2 Technical 2D+1
Repulsorlift Op. 3D+2 First Aid 3D+1
Starship Piloting 3D+2 Security 5D+1

 

 character type

 Rebel Officer

 loyalty 

 Rebel Alliance

 race

 Human

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 

 Rebel Pilot

While Rebel Soldiers are proficient in ground combat it is space superiority where the Rebel Pilots excel.  Be it piloting old Z-95's, the new A-Wing, or sturdy of X & Y-wings the Rebel Pilot is as brave as a man can get.  When called for Rebel Pilots turn their hand to airspeeder combat providing covering fire to Rebel ground troops. 



Rebel Pilot: Expert 4; Init +3 (+3 Dex); Defense 14 (+3 Dex, +1 class); Spd 10 m; VP/WP 0/16; Atk +3 melee (1d3-1, unarmed) or +7 ranged (3d6–1 or DC 15 stun, blaster pistol); SV Fort +2, Ref +4, Will +4; FP 0; DSP 0; Rep +1; Str 8, Dex 16, Con 13, Int 10, Wis 10, Cha 10. Challenge Code B.

Equipment: Flight suit, BlasTech DH-17 blaster pistol, comlink, 3 frag grenades, toolkit, utility belt.

Skills: Astrogate +7, Computer Use +7, Knowledge (Alliance military) +7, Pilot +13, Read/Write Basic, Repair +7, Ride +5, Speak Basic, Spot +2, Survival +1.

Feats: Skill Emphasis (Pilot), Starship Operations (starfighters), Toughness, Weapon Focus (blaster pistols), Weapon Group Proficiency (blaster pistols).

D6 stats

Dexterity 2D Perception 1D+2
Blaster 3D+1
Dodge 3D+1
Knowledge 1D+2 Strength 2D
Mechanical 2D+2 Technical 2D
Astrogation 3D+1 Starship Repair 2D+2
Repulsorlift Op. 3D+1
Starship Gunnery 4D+2
Starship Piloting 4D+2
Starship Shields 3D+2

 

 character type

 Rebel Pilot

 loyalty 

 Rebel Alliance

 race

 Human

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 Rebel Commando
The Rebel Commando is adept at scouting all manners of terrain.  They are trained to a high level of survival in harsh terrain.  Rebel Commando's are also called upon for espionage missions deep in enemy territory.  The Commando's often get the best equipment the Alliance can offer armed with blaster pistols and rifles, as well as being providing transport when required, such as a swoop or speeder bike.


Rebel Commando: Scout 4; Init +2 (+2 Dex); Defense 15 (+2 Dex, +3 class); DR 2, Spd 10 m; VP/WP 26/13; Atk +3 melee (1d4, knife) or +5 ranged (3d6–1 or DC 15 stun, blaster pistol); SQ Trailblazing, heart +1, Uncanny Dodge (Dex bonus to Defense); SV Fort +3, Ref +4, Will +3; FP 0; DSP 0; Rep +1; Str 11, Dex 14, Con 13, Int 13, Wis 12, Cha 9. Challenge Code C.

Equipment: Survival gear, forest camouflage gear, blast helmet and vest, BlasTech DH-17 blaster pistol, knife, comlink, 3 frag grenades, utility belt, explosive charges.

Skills: Climb +4, Demolitions +5, Hide +11, Knowledge (Alliance military) +5, Knowledge (wilderness lore) +5, Listen +8, Move Silently +8, Pilot +9, Read/Write Basic, Search +6, Speak Basic, Spot +8, Survival +11.

Feats: Alertness, Armor Proficiency (light), Skill Emphasis (Survival), Stealthy, Weapon Group Proficiency (blaster pistols, blaster rifles, simple weapons).

D6 stats

Dexterity 2D Perception 2D+2
Blaster 4D Search 4D+2
Dodge 4D Hide/Sneak 4D+2
Knowledge 1D+2 Strength 2D+1
Survival 3D+2 Brawling 3D+2
Mechanical 1D+2 Technical 1D+2
Repulsorlift Op. 3D+2 First Aid 2D+2
Starship Piloting 3D+2 Security 3D+2

 

 character type

 Rebel Commando

 loyalty 

 Rebel Alliance

 race

 Human

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

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 Rebel INDEX
 Rebel Soldiers

 

 

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