for detailed descriptions of Allied Military High Command See Rebel
Sourcebook by WEG
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Warriors of Gar |
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Fragments from the
Rim |
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Rebel Alliance High
Command |
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The Force
Alliance |
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Rebel
Alliance Ranks |
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Stargate
Project |
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Rebel
Soldiers |
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Rebel INDEX |
Commander in Chief
Mon Mothma
Mon Mothma is the Commander in Chief of
the Rebel Alliance. All decisions at the highest level of Alliance
High Commander are made with her approval. Mon Mothma has had
little to no contact with the Warriors of Gar.
D20 stats - Rebel Era Sourcebook
page 137
D6 stats- Trilogy Sourcebook page
21
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Minister of War
Snowy
The Warriors of Gar Minister of War is
Snowy. Snowy is a mysterious alien believed to come from another
galaxy, but has the trust and full support of Mon Mothma and the
Alliance High Command. Snowy is an alien with amazing strength and
an amazing mind. When he first came to this galaxy, he made the
mistake of joining the Empire. His strength and wisdom was unknown
to the Imperials and he became a Stormtrooper captain in the Cold
Assault division, earning him nickname of Snowy. When Snowy
learned of the horrors of the Empire he defected to the Rebel
Alliance. He often still wears an Imperial Snowtrooper uniform,
just to remind himself of the big mistake he nearly made.
Under the mask Snowy appears as a middle
aged human with long white hair and beard. He is a friendly man
and very intelligent, especially with technology.
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Chief of State
TBC
The Chief of State is the go between
between the Commander in Chief and Supreme Allied Commanders.
Sector Command
General Hans Giger
General Giger is an aged man who served
as a General in the Old Republic. He had long been retired living
on a small world in the Outer rim when the Rebel alliance sought him
out. He had no idea the Empire had become so evil. He agreed
to join the Rebel Alliance and offer his vast military experience.
General Giger has been given command of the Warriors of Gar and
Special Force Command
General Madine
D20 stats & capsule - Rebel Era
Sourcebook page 137
D6 stats & capsule - Trilogy
Sourcebook page 20
Fleet Command
Admiral Ackbar
D20 stats & capsule - Rebel Era
Sourcebook page 137
D6 stats & capsule - Trilogy
Sourcebook page 8
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High-Admiral
Minhg
Character
Type |
Retired
Admiral |
Race |
Vaxumi
/ Klaa * |
Age |
60 |
Quote |
"You
never know the fucking answer when it's important!" |
Player
ID |
Ugavine |
* Vaxumi is my home-brew
version of Star Treks Vulcans, with Klaa being Klingons. Because
of this it is very doubtful I will write-up these races.
"Right.
Oh the tedious who am I. I am Minhg. I am Vice-Admiral and
it is my duty to keep the Alliance fleet together. Pah, Imperial
Grand Admirals. They have no imagination or flair in their
tactics. Give me a crew that will follow my orders without
question and I will give you a victory."
DEXTERITY |
3D |
KNOWLEDGE |
2D+2 |
MECHANICAL |
3D |
Blaster |
7D |
Alien
Races |
3D |
Starship
Gunnery |
4D+1 |
Brawl
Parry |
6D |
Bureaucracy |
6D |
Starship
Piloting |
6D+1 |
Dodge |
6D |
Languages |
3D |
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Slight
of hand |
7D |
Streetwise |
5D |
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Thrown
weapons: Knife |
6D+2 |
Survival |
3D+1 |
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Technology |
4D |
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Starship
Tactics |
5D |
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PERCEPTION |
4D |
STRENGTH |
3D |
TECHNICAL |
2D+1 |
Bargain |
4D+1 |
Brawl |
6D |
Computers |
3D |
Command |
12D |
Stamina |
4D+1 |
Security |
4D+1 |
Gambling |
5D |
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CONTROL |
6D |
SENSE |
5D |
ALTER |
4D |
Force
Points: 3
Dark
Side Points: 1
Equipment:
Hold-out blaster, heavy blaster, light armour, knife, smoke grenade,
thermal detonator, comlink
Capsule:
Minhg was a joke amongst his people. A half breed of the strong
warrior Klaa (think Klingon) and the spiritual Vaxumi (think Vulcan).
He attained a rank in the Klaa military, but high rank was impossible
for what he was. Minhg was given special command of the proto-type
starship, the Firestar, to explore the unknown regions (space beyond the
Klaa sector). Minhg's crew were mostly military rejects, and some
exiled criminals. Minhg took the Firestar and his crew and left.
Minhg joined forces with Phoenix, a pirate group in the employ of Jabba
the Hutt. Minhg was not happy when the mutant creature known as
Drangal took command of Phoenix, something Minhg himself was planning.
However, Minhgs conscience was starting to get the better of him, and he
dropped his pirate career. Minhg ended up in the Tapani Sector,
and in the employ of House Pelagia. Minhg was first a captain, and
then promoted to the rank of Admiral. With the Galactic civil war
was growing Minhg retired his commission and took the Firestar, along
with some loyal crew, and became a Rebel Privateer. Drangals
destructive path continued and brought him into conflict with the
rebellion and Minhg. In a mighty space battle the starship Phoenix
battled the Firestar in orbit of the Jackal sun. The Firestar was
devastated, Drangal was winning. Then Minhg turned the tides.
He turned the Firestar fight at the Phoenix and rammed her at full
speed. Minhg and, miraculously, most of his crew escaped.
Drangal was trapped in the tangled wreck of the two ships that plummeted
into the sun. Minhg left the Alliance that day, preferring a quiet
life, and moved back to Pelagia where his title of Admiral still held
some privileges. Then her got a message from an old contact, Astra
Xeen. Astra was running, unsuccessfully, a small Bounty Hunter
Guild and needed help. Minhg agreed and has become Guild Master of
Guild Xeen, while still occasionally spending time in the Tapani Sector.
Force powers:
Absorb/Dissipate energy, accelerate healing *, contort/escape, control
pain *, control disease *, detoxify poison *, remain conscious *, resist
stun, injure/kill, inflict pain, farseeing, receptive telepathy,
projective telepathy.
* includes in another.
Proximity - Minhg must
ALWAYS be touching where proximity affects difficulty and can not
learn telekinesis.
Neck Pinch:
Brawl to hit - roll Control vs. Opponents Perc/Control. Effect:
Opponent Stunned.
Quirks / Odd
abilities: really
good at board games, knows how to swear in over 100 languages.
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