Castle loodaxe

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INDEX

Kingdom of Darkhammer
Kingdom of Lexgar
Kingdom of Bloodaxe
Gar

 

 

Denziens of Castle Bloodaxe

 

  Chief Steward, Hilda Ogden

Capsule:  

Chief Steward, Hilda Ogden
The role of Chief Steward is to oversee the cooking staff and waiting women, reporting to the Castellan should any problems arise. The Chief Steward of Castle Bloodaxe is a thin elderly lady who runs her kitchens with ruthless aggression.  All food must be cooked to perfection or suffer from our Hilda’s wrath.   Hilda, when away from her duties loves nothing better than a tankard of Olde Gar Brew in the Flagon of Ale Tavern with a bit of good gossip.

 

Waiting Women: Young Adult Female Human, Expert 1; Init -1 (-1 Dex); Def 9 ( -1 Dex, +0 Class); Spd 10m; VP/WP -/9; Atk -1 melee (1d3-1, punch), -1 ranged (by weapon); SV Fort -1, Ref -1, Will +1; SZ M; FP: 0; Rep: +0; Str 9, Dex 9, Con 9, Int 9, Wis 9, Cha 9

            Skills: Entertain [erotic dancing] +7, Knowledge (Cultures: Gar) +1, Move Silently +1, Profession (Maid) +1, Swim +1, Treat Injury +1

            Feats: Skill Emphasis (Entertain [erotic dancing]), Trustworthy, Weapons Group Proficiency (simple weapons)

 

 

 character type

 Dark Lady

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 86

 GM ID

 Ugavine

 

 

 

  Anakiin and Paadme and Paadme

Capsule:  

Anakiin and Paadme are both clones, obviously of Anakin Skywalker and Padme Amidala.  

During a hyperspace mishap Tetris Bloodaxe ended up 20 years in the past and in the middle of the Clone Wars.  She allied herself with the Old Republic and Obi-Wan Kenobi.  By now Obi-Wan was suspicious that General Grievous was going out of his way to target Anakin and Padme.  So they cam up with a plan.  Tetris would try and lure General Grievous in to a trap by using clones of Anakin and Padme.  While the plan was successful the General still escaped, although he was badly injured after confronting Taurus!  

An opportunity arose for Tetris to return to her own time, but she took the clones with her.  Neither clone has the memories of the originals and Anakiins midichlorian count was reduced to prevent him becoming Force Sensitive.  Both have basic combat training and are programmed to protect Queen Tetris Bloodaxe.  

Anakiin: Young Adult Male Human, Thug 4; Init +1 (+1 Dex); Def 12 ( +1 Dex, +1 Class); Spd 10m; VP/WP -/13; Atk +5 melee (1d3+1, punch), +5 or +1/+1 ranged (3d6, Blaster [Pistol]), +5 or +1/+1 ranged (3d8, crit 19-20, Blaster [Rifle]); SV Fort +5, Ref +2, Will -1; SZ M; FP: 0; Rep: +1; Str 13, Dex 13, Con 13, Int 11, Wis 7, Cha 9.

Equipment: Blaster [Pistol], Blaster [Rifle], Comlink

Skills: Intimidate +3, Jump +3, Read/Write Basic, Ride +4, Search +5, Speak Basic, Spot +1

Feats: Armor Proficiency (light), Quick Draw, Sharp-eyed, Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons)

Paadme: Young Adult Female Human, Thug 4; Init +2 (+2 Dex); Def 13 ( +2 Dex, +1 Class); Spd 10m; VP/WP -/13; Atk +4 melee (1d3, punch), +6 or +2/+2 ranged (3d6, Blaster [Pistol]), +6 or +2/+2 ranged (3d8, crit 19-20, Blaster [Rifle]); SV Fort +5, Ref +3, Will -1; SZ M; FP: 0; Rep: +1; Str 11, Dex 14, Con 13, Int 11, Wis 7, Cha 9.

Equipment: Blaster [Pistol], Blaster [Rifle], Comlink

Skills: Intimidate +3, Jump +2, Read/Write Basic, Ride +5, Search +3, Speak Basic, Spot +4

Feats: Armor Proficiency (light), Quick Draw, Skill Emphasis (Spot), Weapons Group Proficiency (blaster pistols, blaster rifles, simple weapons)

 character type

 Clone Bodyguards

 Loyalty 

 Tetris Bloodaxe

 race

 Human Clones

 age

 2

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 

 

 

 

  Lord High Marshall, Lord Adomar

 

Capsule:  

Lord High Marshall, Lord Adomar
The Lord High is of royal decent with both Bloodaxe and Lexgar heritage.  Lord Adomar is a tall striking man with a commanding voice.  He has proved himself in combat and is well respected by the men-at-arms.  Recently Lord Adomar works closely with Angus Yager and Diotrophes.

 

 

 

 

 

 

 

 character type

 Lord

 race

 Garbarian - near human

 age

 35

 GM ID

 Ugavine

 

 

 

  Foot Soldier - low level

 

Capsule:  

Gatehouse Keeper - Augustus of Oldfort

The gatehouse is the heart of the castle defenses, and as such, Augustus is the heart of the military defense.  The eagle-eyed gatehouse keeper is ever watchful and will drop the portcullis at the slightest hint of danger.  Augustus, as his name proclaims, is a denizen of Oldfort and can trace his family roots back several centuries.

Gamekeeper, Martyn son of Henry

Martyn is son of Henry, Baron of Dire Marsh.  The title was not hereditary, and Henry died young leaving little for his son.  Martyn was caught poaching by the then King Bloodaxe.  The king was in a rare forgiving mood, and instead offered Martyn the role of Royal Gamekeeper, to pay off his crime.  The Gamekeepers duty is to watch out for poachers, and care for wild stock.  His duties also include warding off Gardraykes that swim too close to the towns.

Marshall of the Stables, Gilbert Stover
No one looks after the horse's better than Gilbert.  A middle-aged man with no goals in life more than serving his Queen and looking after the stables.  Gilbert was brought up on a farm near the northern Darkhammer border.  He served as a man-at-arms until he was wounded in battle at just eighteen.  With the new borders his family home was taken over by Darkhammer so he moved to the city of Oldfort where he would eventually get a job as a stable-hand in the castle.  Working his way up Gilbert now runs the stables.  When the Queen calls for her steed, day or night, it is always Gilbert who personally prepares her mount.

 

Foot Soldier - low level
Becoming a soldier in the service of the Bloodaxe monarch is a honourable duty in the Bloodaxe Kingdom.  Soldiers are trained, clothed, housed and fed better than the serfs that live in the local towns and villages.

Men-at Arms: Adult Male Human, Thug 2; Init +1 (+1 Dex); Def 12 ( +1 Dex, +0 Class, +1 Armour); Spd 10m; VP/WP -/12; Atk +3 melee (1d3+1, punch), +3 ranged (by weapon); SV Fort +4, Ref +1, Will +0; SZ M; FP: 0; Rep: +0; Str 12, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Sword (1D6+1), padded Armour (+1)

            Skills: Climb +3, Intimidate +2, Jump +3, Read/Write Basic, Ride +6, Swim +3

            Feats: Armor Proficiency (light), Exotic Weapon Proficiency (Medieval), Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, simple weapons)

 

 character type

 Soldier

 race

 Garbarian - near human

 age

 30

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

  Foot Soldier - mid level

 

Capsule:  Bloodaxe soldiers continuously train improving their combat skills despite the lack of quality weapons.  What they lack in equipment they must make up for in skill and determination.  Blkoodaxe soldiers are loayl to the throne, regardless of who sits upon it.

 

Foot Soldier - mid level
The more experienced soldiers are given better pay as well as better food.  The more highly trained soldiers are often assigned to defend Castle Bloodaxe.  This brings the bonus of partaking in Tetris’s punishment of prisoners.

Soldier: Adult Male Human, Thug 2/Soldier 2; Init +1 (+1 Dex); Def 12 ( +1 Dex, +0 Class, +1 Armour); Spd 10m; VP/WP -/12; Atk +5 melee (1d6+1, crit 20, punch), +5 ranged (by weapon); SV Fort +7, Ref +1, Will +0; SZ M; FP: 0; Rep: +0; Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Sword (1D6+1), shortbow (1D6), padded Armour (+1)

            Skills: Climb +3, Craft (Swords) +2, Handle Animal +2, Intimidate +4, Jump +3, Read/Write Basic, Ride +6, Speak Basic, Swim +3

            Feats: Armor Proficiency (light, medium), Exotic Weapon Proficiency (Medieval), Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Soldier

 race

 Garbarian - near human

 age

 30

 GM ID

 Ugavine

 

 

 

 

 

 

 

  Captain of the Guard, Angus Yager

 

Capsule:  

Chief Porter & High Watchman of Oldfort, 
Captain of the Guard,
Angus Yager

Angus Yager doubles for both Captain of the guard and head Watchman of Oldfort.  He reports directly to the Lord High Marshall, though recently has been reporting directly to the Queen.  As Captain of the Guard he is responsible for all aspects of Castle Defense.  Although he must now report to Diotrephes, the Dragon Guard Captain, this does not upset him as it takes away much of the burdens on his shoulders.  Angus’s Watchmen duties put him more in contact with the denizens of Oldfort.  Angus is renown for upholding the will of the Queen with brutal efficiency.

Soldier: Adult Male Human, Thug 2/Soldier 2; Init +1 (+1 Dex); Def 12 ( +1 Dex, +0 Class, +1 Armour); Spd 10m; VP/WP -/12; Atk +5 melee (1d6+1, crit 20, punch), +5 ranged (by weapon); SV Fort +7, Ref +1, Will +0; SZ M; FP: 0; Rep: +0; Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Broad Sword (1D8+1), Halberd, padded Armour (+1)

            Skills: Climb +3, Craft (Swords) +2, Handle Animal +2, Intimidate +4, Jump +3, Read/Write Basic, Ride +6, Speak Basic, Swim +3

            Feats: Armor Proficiency (light, medium), Exotic Weapon Proficiency (Medieval), Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Soldier

 Loyalty 

 Queen Tetris Bloodaxe

 race

 Garbarian - near human

 age

 47

 GM ID

 Ugavine

 

 

 

 

 

 

  Hermon Fulke

 

Capsule:  

Sworn Executioner & Dungeon Warden, Hermon Fulke
Hermon Fulke is a tall broad man who works as Dungeon Warden, Torturer and Executioner, taking pride in all his work.  Executions have been few recently with Queen Tetris Bloodaxe in power, but the Queen’s recent interest in torturing prisoners brings some joy to the big man.

Soldier: Adult Male Human, Thug 2/Soldier 2; Init +1 (+1 Dex); Def 12 ( +1 Dex, +0 Class, +1 Armour); Spd 10m; VP/WP -/12; Atk +5 melee (1d6+1, crit 20, punch), +5 ranged (by weapon); SV Fort +7, Ref +1, Will +0; SZ M; FP: 0; Rep: +0; Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Broad Sword (1D8+1), Halberd, padded Armour (+1)

            Skills: Climb +3, Craft (Swords) +2, Handle Animal +2, Intimidate +4, Jump +3, Read/Write Basic, Ride +6, Speak Basic, Swim +3

            Feats: Armor Proficiency (light, medium), Exotic Weapon Proficiency (Medieval), Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)
 character type

 Warlord

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 40

 GM ID

 Ugavine

 

 

 

  Bloodaxe Cavalry

 

Capsule:  

Those soldiers who are capable riders are given the chance to become members of the cavalry.   Being in the cavalry is a privileged position.  The rewards include better pay, and more importantly, better armour and weapons.   Members of the cavalry often come from noble families.

Cavalry: Adult Male Human, Thug 2/Soldier 4; Init +5 (+1 Dex, +4 Bonus, +4 Armour); Def 16 ( +1 Dex, +1 Class); Spd 10m; VP/WP -/12; Atk +7/+2 melee (1d6+1, crit 20, punch), +7/+2 ranged (by weapon); SV Fort +8, Ref +2, Will +1; SZ M; FP: 0; Rep: +1; Str 13, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Armour (+4), Sword or Mace (1D8+1)

            Skills: Climb +3, Craft (Swords) +2, Handle Animal +6, Intimidate +6, Jump +3, Knowledge +3, Profession +4, Read/Write Basic, Ride +12, Speak Basic, Swim +3

            Feats: Animal Affinity, Armor Proficiency (heavy, light, medium), Exotic Weapon Profidiency (Medieval), Improved Initiative, Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Soldier

 race

 Garbarian - near human

 age

 30

 GM ID

 Ugavine

 

 

 

 

 

  Knight of Bloodaxe

 

Capsule:  

Becoming a Knight is a great honour, though it is easier to become a Knight in the Blooaxe Kingdom than it is in any other on Gar.  Elite members of the cavalry are often promoted to Knight, simply because the Kingdom of Bloodaxe is in short supply of trained knights. 

Knight of Bloodaxe: Adult Male Human, Thug 2/Soldier 6; Init +5 (+1 Dex, +4 Bonus); Def 17 ( +1 Dex, +2 Class, +4 Armour); Spd 10m; VP/WP -/12; Atk +10/+5 melee (1d6+2, crit 20, punch), +9/+4 ranged (by weapon); SV Fort +9, Ref +3, Will +2; SZ M; FP: 0; Rep: +2; Str 14, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Armour (+4), Lance, Mace

            Skills: Climb +4, Craft (Swords) +4, Handle Animal +4, Intimidate +8, Jump +4, Knowledge (Cultures: Gar) +6, Read/Write Basic, Ride +15, Speak Basic, Swim +4

            Feats: Armor Proficiency (heavy, light, medium), Cleave, Exotic Weapon Profidiency (Medieval), Great Cleave, Improved Initiative, Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Soldier

 race

 Garbarian - near human

 age

 30

 GM ID

 Ugavine

 

 

 

 

 

  Dragon Riders

 

Capsule:  

The position of Dragon Rider is possibly the pinnacle one can reach in any Gar military.  It is alas also a dying role due to the dying out of the great dragons.  Castle Bloodaxe actually boasts two Dragon Riders, Horax and Lucifer, a great feat considering Castle Lexgar only has six Dragon Riders and Castle Darkhammer only one.

Dragon Rider: Adult Male Human, Thug 2/Soldier 6; Init +5 (+1 Dex, +4 Bonus); Def 17 ( +1 Dex, +2 Class, +4 Armour); Spd 10m; VP/WP -/12; Atk +10/+5 melee (1d6+2, crit 20, punch), +9/+4 ranged (by weapon); SV Fort +9, Ref +3, Will +2; SZ M; FP: 0; Rep: +2; Str 14, Dex 12, Con 12, Int 10, Wis 11, Cha 11.

            Equipment: Armour (+4), Lance (1D10+2), Axe (1D8+2)

            Skills: Climb +4, Craft (Swords) +4, Handle Animal +4, Intimidate +8, Jump +4, Knowledge (Cultures: Gar) +6, Read/Write Basic, Ride +15, Speak Basic, Swim +4

            Feats: Armor Proficiency (heavy, light, medium), Cleave, Exotic Weapon Profidiency (Medieval), Great Cleave, Improved Initiative, Martial Artist, Power Attack, Skill Emphasis (Ride), Weapons Group Proficiency (blaster pistols, blaster rifles, exotic, simple weapons, vibro weapons)

 

 character type

 Soldier

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 45

 GM ID

 Ugavine

 

 

 

 

  Dragon Guard

 

Capsule:  

The Dragon Guard are taken from planets across several galaxies.  They are mostly human and taken from pre-feudal societies.  Ares, God of War, personally selects who will become Dragon Guard through a series of brutal tests of fortitude and combat prowess.  Once selected the warriors are taken back to the world of New Gar where they go through further combat training.  The best warriors graduate to become Dragon Guard.  The Dragon Guard are equipped with an armoured suit and staff weapons.  They wear a retractable armoured dragon design headdress making their appearance unmistakable.

Bonjiovi is the Dragon Guard who has been assigned as Queen Tetris Bloodaxe’s personal guard.

Dragon guard: Adult Male Human, Soldier 4; Init +6 (+2 Dex, +4 Bonus); Def 15 ( +2 Dex, +3 Class); Spd 10m; VP/WP -/13; Atk +6 melee (1d6+2, crit 20, punch), +6 ranged (by weapon); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices; SV Fort +5, Ref +3, Will +1; SZ M; FP: 0; Rep: +1; Str 14, Dex 14, Con 13, Int 11, Wis 10, Cha 9.

            Equipment: Light Armour (DR 6), Staff Weapon (6D6 crit. 18-20)

            Skills: Astrogate +4, Computer Use +5, Demolitions +5, Intimidate +6, Knowledge (Planetary Systems) +5, Pilot +7, Read/Write Basic, Repair +4, Speak Basic

            Feats: Armor Proficiency (heavy, light, medium), Exotic Weapon Proficiency (Staff Weapon), Improved Initiative, Martial Artist, Power Attack, Starship Operation (capital ship), Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Soldier

 race

 Human

 age

 30

 GM ID

 Ugavine

 

 

 

 

 

 

 

 

 

 

  Dragon Guard Captain, Diotrophes

Capsule:  

Diotrephes has little contact with the Gar population other than passing messages between Ares, God of War, and Queen Tetris Bloodaxe.  When he gives his orders the Dragon Guard obey without question.  When taking orders from Ares Diotrephes obeys without question.

Dragon Guard: Adult Male Human, Soldier 8; Init +6 (+2 Dex, +4 Bonus); Def 16 ( +2 Dex, +4 Class); Spd 10m; VP/WP -/13; Atk +10/+5 melee (1d6+2, crit 20, punch), +10/+5 ranged (by weapon); SQ +2 to Demolitions checks in when using explosives with computerized elements, +2 to Disable Device checks when attempting to disable electronic security systems, +2 to Repair checks when attempting to repair Computerized devices; SV Fort +7, Ref +4, Will +2; SZ M; FP: 0; Rep: +2; Str 15, Dex 14, Con 13, Int 11, Wis 10, Cha 9.

            Equipment: Light Armour (DR 6), Staff Weapon (6D6 crit. 18-20)

            Skills: Astrogate +8, Computer Use +5, Demolitions +8, Intimidate +9, Knowledge (Planetary Systems) +10, Pilot +12, Read/Write Basic, Repair +4, Speak Basic

            Feats: Armor Proficiency (heavy, light, medium), Dodge, Exotic Weapon Proficiency (Staff Weapon), Improved Initiative, Martial Artist, Power Attack, Starship Operation (capital ship), Two-weapon Fighting, Weapons Group Proficiency (blaster pistols, blaster rifles, heavy weapons, simple weapons, vibro weapons)

 

 character type

 Warlord

 Loyalty 

 Ares, God of War

 race

 Human

 age

 51

 GM ID

 Ugavine

 

 

 

  Lord High Chancellor, Ranulf Agar

 

Capsule:  

Lord High Chancellor, Ranulf Agar
Keeping track of the kingdoms monies is no easy task.  The Kingdom of Bloodaxe is very focused on it’s armies, but it has no real income.  It’s farmlands are poor and has little industry meaning many of it’s denizens are very poor and have no money to offer.  With The Queen’s recent treaty with the God of War things may look up.  The new equipment mining operations have begun in the Grey Mountains, and with new crops introduced that can grown in the swampland things may be on the up for the kingdoms finances.  Ranulf Agar has held the position of Lord High Chancellor since King Bloodaxe was on the throne.  He is a slow cautious man who is fully aware of the penalties for crossing a Bloodaxe.  Such wisdom has obviously sparred his head, and his loyalty has earned him respect from King and Queen alike.

 

 

 

 

 

 

 character type

 Diplomat

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 51

 GM ID

 Ugavine

 

 

 

  Lord High Justice

 

Capsule:  

Since the death of Lord Perceval Boswick, killed in an attempt to lead Dark Side Adepts against Tetris, this position has been vacant.

Lord High Justice: Old Male Human, Diplomat 4; Init -2 (-2 Dex); Def 9 ( -2 Dex, +1 Class); Spd 10m; VP/WP -/6; Atk +0 melee (1d3-2, punch), +0 ranged (by weapon); SQ +2 to Computer Use checks when attempting to retrieve news via electronic mediums; SV Fort -1, Ref -1, Will +8; SZ M; FP: 0; Rep: +1; Str 6, Dex 6, Con 6, Int 14, Wis 15, Cha 12.

            Skills: Bluff +5, Diplomacy +10, Gather Information +7, Intimidate +6, Knowledge (Cultures: Gar) +9, Knowledge (Law: Kingdom of Bloodaxe) +9, Profession (Lord High Justice) +9, Sense Motive +9

            Feats: Infamy, Iron Will, Skill Emphasis (Intimidate), Weapons Group Proficiency (simple weapons)

 

 

 

 

 character type

 Diplomat

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 n/a

 GM ID

 Ugavine

 

 

 

  Waiting Women

 

Capsule:  

Waiting Women, maids, serving girls, call them what you may, Castle Bloodaxe has plenty of positions for these buxom lasses.  Many a village girls dreams of working in the castle, even after they learn really goes on there.  Duties of the girls varies from cleaning, cooking and maid service.  The girls are always dressed in provocative attire and are often called upon to deliver more than food and ale to the Queens guests.  The waiting women are generally treated well, given food and a dry room, something they would rarely get in town, so the carnal pleasure they are called to provide are seen as a small price to pay.

Waiting Women: Young Adult Female Human, Expert 1; Init -1 (-1 Dex); Def 9 ( -1 Dex, +0 Class); Spd 10m; VP/WP -/9; Atk -1 melee (1d3-1, punch), -1 ranged (by weapon); SV Fort -1, Ref -1, Will +1; SZ M; FP: 0; Rep: +0; Str 9, Dex 9, Con 9, Int 9, Wis 9, Cha 9

            Skills: Entertain [erotic dancing] +7, Knowledge (Cultures: Gar) +1, Move Silently +1, Profession (Maid) +1, Swim +1, Treat Injury +1

            Feats: Skill Emphasis (Entertain [erotic dancing]), Trustworthy, Weapons Group Proficiency (simple weapons)

 

 character type

 Maid

 Loyalty 

 Castle Bloodaxe

 race

 Garbarian - near human

 age

 21

 GM ID

 Ugavine

 

 

 

 

  Castle Bloodaxe  Knights & Chivalry
 Castle Bloodaxe Player Characters  Return to Gar
  Castle Bloodaxe Dungeon  Dragon Guard
 New Bloodaxe Order   Main INDEX

 

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